Been on the island since 2006-09-30
Died: 57 times (last time was 2010-01-17 23:52 at the hands of captain fatbeardo, killed by a knife)
Class: Villager (native)
Primary Clan: Independent
Secondary Clan: Open Arms
A peaceful old fool who's seen them all come and go, outsiders and natives alike. He wanders Shartak looking for friends.
They carry 1 pair of batwing earrings, 4 parrot feather charms, 4 monkey claw charms, 2 rabbit foot charms, 1 wild boar tusk necklace, 4 silver skull crosses and 2 tiger tooth amulets.
Areas explored: 1742 (48.0% of island)
HP Healed: 3626
Trading Points: 386
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 585; last kill: large deer
Natives killed: 1; last kill: snico
Outsiders killed: 10; last kill: Pathetic BiIl.
|NPC kills (detailed):|
|zombified large deer||2|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Seance - Holding a seance can identify passive spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
Animal affinity - Lessens the chance of animals attacking
Scavenging - Assists in finding things within certain areas
Brewing - Increased chance of creating something drinkable
This character has been idle since 2010-02-20.
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