Been on the island since 2008-11-06
Died: 142 times (last time was 2011-01-20 10:30 at the hands of callan hunter, killed by a machete)
Class: Cannibal (native)
Primary Clan: New Age Mercenary's Guild
Secondary Clans: The Rakmogaki Collective and Mercenary's Guild
snico spent her childhood on Skull Island, where she enjoyed hunting animals and swimming to the smaller southern islands to play. She lived with only her father; her mother left the island after she was born to fight those that oppressed their way of life. Rather than resent her mother for leaving, she took pride in being the offspring of such a powerful warrior. She did everything she could to understand the ways of the cannibals, and became an excellent warrior. As soon as she was ready, she left her weak father in Rakmogak and braved the caves alone until she reached Shartak.
Despite being a bloodthirsty cannibal, snico has managed to make ties on the island. She has joined her brothers and sisters in the Rakmogaki Collective, and spreads the ideals of cannibalism across the island. She has also joined the Mercenaries guild, and is frequently hired to kill for others, as long as she's allowed to eat her kills. There are other individuals, both native and outsider, that snico refrains from eating, which makes them good friends.
snico expects to be killed... but expect to die by her hand after you kill her. You can also expect her to understand if you kill her if she kills you... it's the circle of death called Shartak.
They carry 1 parrot feather charm and 10 skulls.
Areas explored: 1656 (45.6% of island)
HP Healed: 289
Trading Points: 89
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 775
Ritual Feasts: 365 (355 own kills)
Mentioned in 1 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 0
Heads Collected: 0
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 3
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 0
Jungle Chopped: 0
Parrots Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 191; last kill: chief elf
Natives killed: 89; last kill: Wicksickness
Outsiders killed: 58; last kill: Cold Seether
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ritual Feasting - Feast on your defeated enemy and steal their power
Ritual Gluttony - Feasting can now fill most of your needs from a single body
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
This character has been idle since 2011-01-20.
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