Been on the island since 2010-11-06
Died: 6 times (last time was 2011-11-22 18:16 at the hands of Ur-Zakunrun, killed by a knife)
Class: Soldier (outsider)
Primary Clan: None chosen
They carry 1 parrot feather charm, 1 rabbit foot charm, 5 pith helmets and 1 silver skull cross.
Areas explored: 445 (12.3% of island)
HP Healed: 112
Trading Points: 5
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 71; last kill: turtle
Natives killed: 28; last kill: Isolation
Outsiders killed: 29; last kill: Dr. Horrible
|NPC kills (detailed):|
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Firearms training - Gain 20% on firearms attacks
Advanced firearms training - Gain another 20% on firearms attacks
This character has been idle since 2012-01-11.
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