Tkltchk

Tkltchk

Avatar for Tkltchk

Home: Rakmogak
Been on the island since 2008-08-14
Died: 213 times (last time was 2013-02-13 18:57 at the hands of Voronoi, killed by a machete)
Level: 33
Class: Cannibal (native)
Primary Clan: The Rakmogaki Collective
Underworld: http://www.philosoph.us/misc/shartak/underworld/?id=15880

Description:

"Hungry. Tkltchk hungry, want food. Want eat. Want eat YOU..."

Generations of inbreeding have left Tkltchk a deformed, grotesque creature. His skin is pale, almost transluscent, and he squints myopically in the light of the Shartak sun. A twisted spine and hunched back cause him to walk with a lurching gait, at times using his arms to pull himself along, ape-like. A crude wooden club drags in the earth behind him, discoloured by old blood and clumps of matted hair, and a rusty, much-used machete hangs from a thong at his waist. His right fist is enclosed in a gruesome-looking metal gauntlet, viciously spiked and with long, taloned fingers. Although appearing more animal than man, visible through his lank, filthy hair are eyes that gleam with a undeniably human cunning.

On December 26th 2010, Tkltchk feasted for the thousandth time, upon the rich flesh of cactus1. Although first amongst the Rakmogaki in strength and cunning, his hunger remains unsatisfied.


They carry 1 pair of batwing earrings, 1 skull, 1 wild boar tusk necklace and 1 Kalmogal's Glove.

Web page: http://www.philosoph.us/misc/shartak/underworld/?id=15880

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Achievements:(7 total)
Old One Doomsday Victim 4 years old
Areas explored: 2030 (56.0% of island)
HP Healed: 83
Trading Points: 161
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 546
Ritual Feasts: 1571 (1571 own kills)
Mentioned in 0 profile

This user does not have extended statistics enabled.

NPC kills: 39; last kill: rat
 Animals: 39
 Shamans: 0
 Traders: 0
Natives killed: 374; last kill: Hoplu
 Raktam: 139
 Dalpok: 64
 Wiksik: 147
 Rakmogak: 24
Outsiders killed: 231; last kill: Blackbeard
 Derby: 58
 Durham: 50
 York: 66
 Shipwreck: 55
 Raktam: 2
NPC kills (detailed):
NameKills
rat16
monkey7
wild boar5
large deer4
small deer3
large stag2
turtle1
zombified monkey1

Skills:
  • Basic language

    - Understand the smaller words of foreign languages
    • Advanced language

      - Better understanding of foreign languages
      • Expert language

        - Full comprehension of foreign languages
        • Foreign Writing

          - Not only can you understand foreign languages, you can also write it well enough to be understood
        • Foreign Speech

          - Not only can you understand foreign languages, you can also speak it well enough to be understood
  • Close quarter combat

    - Gain 10% to hit with melee attacks
    • Advanced close quarter combat

      - Gain 15% to hit with melee attacks
      • Balanced Stance

        - Sometimes turn a miss into a glancing blow.
  • Body building

    - Increases melee damage
    • Stamina

      - Increases max HP by 20
      • Ritual Feasting

        - Feast on your defeated enemy and steal their power
        • Ritual Gluttony

          - Feasting can now fill most of your needs from a single body
  • Ghostly whisper

    - Allows spirits to communicate
    • Haunting scream

      - Attract other spirits and scare the living
      • Shocking shriek

        - Scare nearby living players
        • Banshee wail

          - Frighten living players further away
        • Possession

          - Be able to possess the bodies of the living
  • Exploration

    - Helps you remember some of the places you've been
    • Cartography

      - Stops you forgetting where you've visited
    • Trekking

      - Faster movement through the jungle
    • Swimming

      - Faster movement through water
  • Basic tracking

    - With some difficulty, you can track animals and people
    • Advanced tracking

      - You can track animals and people who were here recently
      • Expert tracking

        - You can track animals and people who were here several days ago.
        • Tracking mastery

          - Tracking animals and people is nearly effortless
  • Sixth sense

    - Sense presence of and hear spirits
    • Psychic recognition

      - Lets you recognise active spirits
  • Haggling

    - Be able to obtain slightly better prices from some traders
  • Faith

    - Belief in the spirits of the ancestors increase charm effects.
  • Outsider knowledge

    - Natives gain basic outsider knowledge
  • Triage

    - Be able to tell who is most injured
    • Natural medicine

      - Heal 10 HP with healing herbs
  • Basic Blowpipe Use

    - Enables you to use a blowpipe more efficiently

This character has been idle since 2013-02-16.

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