Junpei

Junpei

Home: Derby
Been on the island since 2008-06-14
Died: 102 times (last time was 2013-05-24 05:09 at the hands of Pinkie Pie, killed by a wooden club)
Level: 37
Class: Explorer (outsider)
Primary Clan: THE MISFITS
Underworld: http://www.philosoph.us/misc/shartak/underworld/?id=15210

Description:

You see nothing special.


They carry 1 rabbit foot charm, 1 pocket watch, 1 wild boar tusk necklace, 1 skull staff, 1 parrot feather charm, 1 pair of batwing earrings, 1 monkey claw charm, 2 skulls, 1 tricorn hat, 1 cat-o-nine tails, 2 silver skull crosses, 1 tiger tooth amulet and 2 harpoons.

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Achievements:(16 total)
Exploration Old One Novice Healer 4 years old April Fools 2012
Areas explored: 5153 (142.0% of island)
HP Healed: 2186
Trading Points: 1273
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 1202
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile

The following extended statistics are since 1st Jan 2011.

Alcohol Brewed: 6
Alcohol Drunk: 13
Heads Collected: 0
Fruit Juiced: 146
Successful Possessions: 2
Tracks Found: 544
Fires Started: 14
Fires Extinguished: 0
Items Buried: 0
Items Found: 3095
Jungle Chopped: 37
Parrots Tamed: 0 (not a pirate)
Signposts Built: 1
Signposts Smashed: 4

NPC kills: 489; last kill: tiger
 Animals: 489
 Shamans: 0
 Traders: 0
Natives killed: 13; last kill: Alika Eo'o
 Raktam: 2
 Dalpok: 5
 Wiksik: 1
 Rakmogak: 5
Outsiders killed: 10; last kill: Sebaste
 Derby: 4
 Durham: 1
 York: 3
 Shipwreck: 1
 Raktam: 1
NPC kills (detailed):
NameKills
tiger62
monkey57
large stag57
parrot56
small deer47
wild boar44
bat41
large deer35
rat22
elephant16
shargle11
alligator7
silverback6
turtle4
rhino4
ferocious tiger4
giant spider4
hungry alligator2
zombified small deer2
ferocious shargle1
zombified parrot1
zombified monkey1
zombified bat1
zombified turtle1
zombified large stag1
goat1
bear1

Skills:
  • Basic language

    - Understand the smaller words of foreign languages
    • Advanced language

      - Better understanding of foreign languages
      • Expert language

        - Full comprehension of foreign languages
        • Foreign Writing

          - Not only can you understand foreign languages, you can also write it well enough to be understood
        • Foreign Speech

          - Not only can you understand foreign languages, you can also speak it well enough to be understood
  • Close quarter combat

    - Gain 10% to hit with melee attacks
    • Advanced close quarter combat

      - Gain 15% to hit with melee attacks
      • Balanced Stance

        - Sometimes turn a miss into a glancing blow.
  • Body building

    - Increases melee damage
    • Stamina

      - Increases max HP by 20
  • Ghostly whisper

    - Allows spirits to communicate
    • Haunting scream

      - Attract other spirits and scare the living
      • Shocking shriek

        - Scare nearby living players
        • Banshee wail

          - Frighten living players further away
        • Possession

          - Be able to possess the bodies of the living
          • Forceful possession

            - Sometimes a stronger presence is needed to be able to possess the living
        • Haunting

          - Allows spirits to track down and haunt their last killer.
  • Exploration

    - Helps you remember some of the places you've been
    • Cartography

      - Stops you forgetting where you've visited
    • Trekking

      - Faster movement through the jungle
      • Trailblazing

        - Increased ability to move and chop through dense jungle
    • Swimming

      - Faster movement through water
    • Survival - Firecraft

      - Knowledge of how to create, control and use fires
  • Basic tracking

    - With some difficulty, you can track animals and people
    • Advanced tracking

      - You can track animals and people who were here recently
      • Expert tracking

        - You can track animals and people who were here several days ago.
        • Tracking mastery

          - Tracking animals and people is nearly effortless
  • Clan leadership

    - Allows you to start your own clan or help lead one
  • Sixth sense

    - Sense presence of and hear spirits
    • Psychic recognition

      - Lets you recognise active spirits
  • Haggling

    - Be able to obtain slightly better prices from some traders
  • Digging

    - Can dig deep holes.
  • Faith

    - Belief in the spirits of the ancestors increase charm effects.
  • Agriculture

    - Gives you a better chance of getting things to grow
  • Native knowledge

    - Outsiders gain basic native knowledge
  • Triage

    - Be able to tell who is most injured
    • First aid

      - Heal 10 HP with a first aid kit
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