Grunk the Pale

Avatar for Grunk the Pale

Home: Rakmogak
Been on the island since 2008-08-14
Died: 66 times (last time was 2010-02-04 19:18 at the hands of RobZombie, killed by a heavy sword)
Level: 30
Class: Cannibal (native)
Primary Clan: The Rakmogaki Collective

Description:
Grunk the Pale, the young leader of the Ragmogaki Collective, heads a force that is chaotic and feared. After unearthing several cannibal treasures, the Collective now plans to spread fear among the main island. Grunk leads them to their glory, their desires, and their next meal.

Real name: Not given
Web page: http://www.philosoph.us/misc/shartak/underworld/?id=15860

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Areas explored: 1709 (47.1% of island)
HP Healed: 585
Trading Points: 61
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 92
Ritual Feasts: 389 (388 own kills)

NPC kills: 218; last kill: tiger
 Animals: 218
 Shamen: 0
 Traders: 0
Natives killed: 47; last kill: jaqs
 Raktam: 10
 Dalpok: 11
 Wiksik: 26
 Rakmogak: 0
Outsiders killed: 118; last kill: bollobollo
 Derby: 17
 Durham: 27
 York: 26
 Shipwreck: 48
NPC kills (detailed):
NameKills
tiger30
parrot28
monkey25
large deer25
large stag22
wild boar18
rat18
small deer17
bat15
elephant8
turtle6
giant spider2
shargle1
rhino1
ferocious tiger1
bear1

Skills:
  • Basic language

    - Understand the smaller words of foreign languages
    • Advanced language

      - Better understanding of foreign languages
      • Expert language

        - Full comprehension of foreign languages
  • Close quarter combat

    - Gain 10% to hit with melee attacks
    • Advanced close quarter combat

      - Gain 15% to hit with melee attacks
      • Balanced Stance

        - Sometimes turn a miss into a glancing blow.
      • Headhunting

        - Take the heads of your victims as trophies or signpost decoration
  • Body building

    - Increases melee damage
    • Stamina

      - Increases max HP by 20
      • Ritual Feasting

        - Feast on your defeated enemy and steal their power
        • Ritual Gluttony

          - Feasting can now fill most of your needs from a single body
  • Ghostly whisper

    - Allows spirits to communicate
    • Haunting scream

      - Attract other spirits and scare the living
      • Shocking shriek

        - Scare nearby living players
        • Banshee wail

          - Frighten living players further away
  • Exploration

    - Helps you remember some of the places you've been
    • Cartography

      - Stops you forgetting where you've visited
    • Trekking

      - Faster movement through the jungle
    • Swimming

      - Faster movement through water
  • Basic tracking

    - With some difficulty, you can track animals and people
    • Advanced tracking

      - You can track animals and people who were here recently
      • Expert tracking

        - You can track animals and people who were here several days ago.
        • Tracking mastery

          - Tracking animals and people is nearly effortless
  • Clan leadership

    - Allows you to start your own clan or help lead one
  • Sixth sense

    - Sense presence of and hear spirits
    • Psychic recognition

      - Lets you recognise active spirits
  • Digging

    - Can dig deep holes.
  • Outsider knowledge

    - Natives gain basic outsider knowledge
  • Triage

    - Be able to tell who is most injured
    • Natural medicine

      - Heal 10 HP with healing herbs