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Grunk the Pale
Home: Rakmogak
Been on the island since 2008-08-14
Died: 103 times (last time was 2010-09-02 15:58 at the hands of Dan Devito, killed by a machete)
Level: 31
Class: Cannibal (native)
Primary Clan: The Rakmogaki Collective
Underworld: http://www.philosoph.us/misc/shartak/underworld/?id=15860
Description:
Grunk the Pale, the young leader of the Ragmogaki Collective, heads a force that is chaotic and feared. After unearthing several cannibal treasures, the Collective now plans to spread fear among the main island. Grunk leads them to their glory, their desires, and their next meal.
They carry 1 parrot feather charm, 2 skulls and 1 silver skull cross.
Real name: Not given
Web page: http://www.philosoph.us/misc/shartak/underworld/?id=15860
Achievements:
Areas explored: 2234 (61.6% of island)
HP Healed: 1279
Trading Points: 63
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 92
Ritual Feasts: 579 (578 own kills)
NPC kills: 260; last kill: shargle
Animals: 260
Shamen: 0
Traders: 0
Natives killed: 72; last kill: Dan Devito
Raktam: 19
Dalpok: 14
Wiksik: 39
Rakmogak: 0
Outsiders killed: 171; last kill: Polybius
Derby: 31
Durham: 31
York: 51
Shipwreck: 58
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| NPC kills (detailed): |
| Name | Kills |
| tiger | 38 |
| parrot | 28 |
| monkey | 26 |
| large deer | 25 |
| large stag | 24 |
| rat | 20 |
| small deer | 18 |
| wild boar | 18 |
| bat | 16 |
| shargle | 13 |
| elephant | 10 |
| turtle | 6 |
| ferocious tiger | 4 |
| bear | 4 |
| guard dog | 2 |
| giant spider | 2 |
| alligator | 2 |
| giant squid | 1 |
| rhino | 1 |
| goat | 1 |
| aggressive large stag | 1 |
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Skills:Basic language - Understand the smaller words of foreign languagesAdvanced language - Better understanding of foreign languagesExpert language - Full comprehension of foreign languages
Close quarter combat - Gain 10% to hit with melee attacksAdvanced close quarter combat - Gain 15% to hit with melee attacksBalanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damageStamina - Increases max HP by 20Ritual Feasting - Feast on your defeated enemy and steal their powerRitual Gluttony - Feasting can now fill most of your needs from a single body
Ghostly whisper - Allows spirits to communicateHaunting scream - Attract other spirits and scare the livingShocking shriek - Scare nearby living playersBanshee wail - Frighten living players further away
Exploration - Helps you remember some of the places you've beenCartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and peopleAdvanced tracking - You can track animals and people who were here recentlyExpert tracking - You can track animals and people who were here several days ago.Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spiritsPsychic recognition - Lets you recognise active spirits
Digging - Can dig deep holes.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injuredNatural medicine - Heal 10 HP with healing herbs
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