ManBearPig

ManBearPig

Avatar for ManBearPig

Home: Wiksik
Been on the island since 2007-10-30
Died: 81 times (last time was 2011-08-04 07:39 at the hands of OpiumJoe, killed by a cutlass)
Level: 32
Class: Scout (native)
Primary Clan: Tribe of the Tarak
Secondary Clan: Shartak Deforestation Movement
Underworld: http://www.philosoph.us/misc/shartak/underworld/?id=12563

Description:

GRAR! It be the ManBearPig of Shartak! I'm totally serial!

Half man + half bear + half pig = the mathematical monstrousity that is ManBearPig.

Sometimes has a pet parrot to translate for him, unless he eats it. Has a fondness for shoes. Tends to eat those too.

~~~~

A parrot squawks "Fuck you!" (2010-03-09 20:38)

A parrot squawks "The night-gaunts are watching!" (2011-02-07 01:40)

A parrot squawks "Hitodama is the sexiest shaman in Shartak" (2011-07-23 16:12)


They carry 1 parrot feather charm, 1 pair of batwing earrings, 15 skulls, 2 wild boar tusk necklaces and 2 silver skull crosses.

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Achievements:(8 total)
Old One Elephant Hunter - Bronze Alligator Hunter - Bronze TTTAAR Participant 4 years old
Areas explored: 1471 (40.5% of island)
HP Healed: 822
Trading Points: 123
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 1046
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile

The following extended statistics are since 1st Jan 2011.

Alcohol Brewed: 0
Alcohol Drunk: 7
Heads Collected: 3
Fruit Juiced: 83
Successful Possessions: 12
Tracks Found: 90
Fires Started: 5
Fires Extinguished: 0
Items Buried: 3
Items Found: 297
Jungle Chopped: 409
Parrots Tamed: 0 (not a pirate)
Signposts Built: 3
Signposts Smashed: 0

NPC kills: 201; last kill: turtle
 Animals: 201
 Shamans: 0
 Traders: 0
Natives killed: 49; last kill: Tkltchk
 Raktam: 9
 Dalpok: 4
 Wiksik: 31
 Rakmogak: 5
Outsiders killed: 28; last kill: Jason O'Mara
 Derby: 6
 Durham: 0
 York: 16
 Shipwreck: 6
NPC kills (detailed):
NameKills
elephant54
alligator28
parrot20
wild boar15
tiger15
rat10
large stag9
monkey8
bat8
large deer8
small deer6
zombified bat5
rhino5
zombified parrot3
turtle2
ferocious tiger2
guard dog1
shargle1
bear1

Skills:
  • Close quarter combat

    - Gain 10% to hit with melee attacks
    • Advanced close quarter combat

      - Gain 15% to hit with melee attacks
      • Balanced Stance

        - Sometimes turn a miss into a glancing blow.
      • Headhunting

        - Take the heads of your victims as trophies or signpost decoration
  • Body building

    - Increases melee damage
    • Stamina

      - Increases max HP by 20
  • Ghostly whisper

    - Allows spirits to communicate
    • Haunting scream

      - Attract other spirits and scare the living
      • Shocking shriek

        - Scare nearby living players
        • Banshee wail

          - Frighten living players further away
        • Possession

          - Be able to possess the bodies of the living
          • Forceful possession

            - Sometimes a stronger presence is needed to be able to possess the living
  • Exploration

    - Helps you remember some of the places you've been
    • Cartography

      - Stops you forgetting where you've visited
    • Trekking

      - Faster movement through the jungle
      • Trailblazing

        - Increased ability to move and chop through dense jungle
    • Swimming

      - Faster movement through water
    • Survival - Firecraft

      - Knowledge of how to create, control and use fires
  • Basic tracking

    - With some difficulty, you can track animals and people
    • Advanced tracking

      - You can track animals and people who were here recently
      • Expert tracking

        - You can track animals and people who were here several days ago.
        • Tracking mastery

          - Tracking animals and people is nearly effortless
  • Clan leadership

    - Allows you to start your own clan or help lead one
  • Sixth sense

    - Sense presence of and hear spirits
    • Psychic recognition

      - Lets you recognise active spirits
  • Haggling

    - Be able to obtain slightly better prices from some traders
  • Digging

    - Can dig deep holes.
  • Agriculture

    - Gives you a better chance of getting things to grow
  • Outsider knowledge

    - Natives gain basic outsider knowledge
  • Triage

    - Be able to tell who is most injured
    • Natural medicine

      - Heal 10 HP with healing herbs
  • Basic Blowpipe Use

    - Enables you to use a blowpipe more efficiently

This character has indicated they have peaceful intentions and would prefer not to be killed.

This character has been idle since 2011-08-07.