Been on the island since 2007-06-18
Died: 17 times (last time was 2008-02-26 18:09 at the hands of Boot Strap Bill)
Class: Scout (native)
Primary Clan: Open Arms
A lithe, dark-skinned native whose clothing consists of a minimal but intricate native dress. Her appearance and fighting style mimic the insect after which she is named. Kissing Mantis is a contemplative soul who prefers to spend her time in the jungle communing with plants and animals.
Although generally calm and peaceful (she acknowledges that some outsiders are non-violent) Kissing Mantis has chosen to walk the Crimson Path and strike back against those who would prey upon the natives of Dalpok. Kissing Mantis has made enemies as a consequence of taking up a machete to defend her home. Some of those enemies have unkindly alleged that Kissing Mantis beheads her lovers during coitus. These allegations are untrue. Unless her potential lover is very careful only the beheading occurs.
PIRATES - Expect no quarter unless you have zero native kills. Those who come to Dalpok seeking violence will find it.
OUTSIDERS - Only those who are peaceful are welcome in Dalpok. You may travel in safety if you are not a regular murderer of natives.
NATIVES - Those who murder their own are beneath contempt (but not revenge and justice). Focus your energies upon the outsiders who would murder friendly natives.
They carry 1 parrot feather charm, 1 rabbit foot charm, 1 silver skull cross and 1 tiger tooth amulet.
Areas explored: 861 (23.7% of island)
HP Healed: 1083
Trading Points: 177
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 156
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 207; last kill: elephant
Natives killed: 1; last kill: Vulbis
Outsiders killed: 67; last kill: The Sid
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Trailblazing - Increased ability to move and chop through dense jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
This character has been idle since 2008-03-03.
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