Home: Dalpok
Been on the island since 2006-02-13
Died: 338 times (last time was 2025-07-07 21:32 at the hands of Dalek, killed by a machete)
Level: 43
Class: Shaman (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=639
Deadzone: http://shartak.aphlor.org/deadzone/view/639
Description:
An old man, blind in one eye, who mutters to things that cannot be seen.
Known to share a consciousness with Victor, http://www.shartak.com/profile.cgi?id=671
They carry 2 skulls, 1 silver skull cross, 1 parrot feather charm, 1 rabbit foot charm, 1 glowing crystal pendant, 1 cat-o-nine tails, 1 pair of gold hoop earrings, 1 falcon, 1 wild boar tusk necklace, 1 pocket watch, 1 tricorn hat, 1 pair of batwing earrings, 1 monkey claw charm, 1 skull staff, 1 Club Palermo pint glass, 1 harpoon and 1 plain wooden cup.
Achievements:(62 total)
Areas explored: 3834 (105.7% of island)
HP Healed: 6976
Trading Points: 2249
Spirits Exorcised: 545
Wailing Damage: 300
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 456
Heads Collected: 511
Fruit Juiced: 364
Successful Possessions: 7
Tracks Found: 1056
Fires Started: 0
Fires Extinguished: 4
Items Buried: 474
Items Found: 8466
Jungle Chopped: 144
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 12
Signposts Smashed: 28
Treasures Found: 13 (added 2014-07-14)
NPC kills: 6967; last kill: small deer
Animals: 6967
Shamans: 0
Traders: 0
Natives killed: 12; last kill: anaalipunktio
Raktam: 1
Dalpok: 1
Wiksik: 0
Rakmogak: 10
Outsiders killed: 1399; last kill: Dalek
Derby: 65
Durham: 46
York: 85
Shipwreck: 1201
|
NPC kills (detailed): |
Name | Kills |
monkey | 1010 |
parrot | 983 |
small deer | 863 |
large deer | 800 |
bat | 740 |
wild boar | 642 |
large stag | 344 |
turtle | 153 |
zombified bat | 152 |
zombified monkey | 128 |
silverback | 126 |
tiger | 126 |
zombified small deer | 124 |
elephant | 118 |
zombified large deer | 113 |
songbird | 112 |
shargle | 69 |
zombified parrot | 63 |
zombified wild boar | 53 |
goat | 48 |
zombified turtle | 45 |
bear | 41 |
alligator | 20 |
zombified large stag | 14 |
rhino | 12 |
zombified silverback | 10 |
zombified werewolf | 8 |
ferocious tiger | 7 |
zombified tiger | 5 |
werewolf | 5 |
zombified guard dog | 4 |
rat | 4 |
Easter Bunny | 3 |
zombified songbird | 3 |
zombified elephant | 3 |
vicious parrot | 2 |
zombified shargle | 2 |
zombified alligator | 2 |
turkey | 2 |
chief elf | 1 |
python | 1 |
giant spider | 1 |
elf | 1 |
hungry bear | 1 |
zombified goat | 1 |
rogue elephant | 1 |
giant squid | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Exorcism
- Exorcise spirits from areas
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
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