Avatar for Plasmecha

Home: Rakmogak
Been on the island since 2021-02-12
Died: 84 times (last time was 2021-11-27 15:56 at the hands of Dalek, killed by a knife)
Level: 27
Class: Cannibal (native)
Primary Clan: S.H.A.R.T.
Secondary Clan: CAT ChAoTiC aNiMaL ToTeMs CAT


Possibly the longterm effects of being constantly reincarnated near swamps. The Roamer there's up to something. Pabkim's doing mischief as well. A Roamer on RakMoGak, who attacks unprovoked, just another symptom of a world gone corrupt. The island needs a toxic cleanup crew. Someone like this Warrior, Scout, Villager, Shaman, Cannibal of RakMoGak.

March: May begin eating people. Some may take this personally. Those I may eat many times, yes. Nobody has figured out, if they ask me not to kill them, I usually do not. Peaceful intenders are not on my menu either. If I look at you and see you have killed many yourselves then I will figure you are okay with playing at this level.

April: What I'm calling deep personal research into the mind of a killer has revealed some intriguing insights. I've beheaded and devoured a few by now and have deduced that it's all about power, yes. And fun! Now seeing to trying to cull the herd of the undesirables, leaving a healthier and better people for it behind. Hard lessons ahead for Shartak.

May: Consume or perish is the Cannibal way of life, and we plan to survive by driving the criminals into extinction! The Old Guard think they can challenge S.H.A.R.T.'s Authority on this island but they have yet to feel the painful punishment I'll give them as I remove their heads and sink my teeth into their corpses!

June: It seems the plan is to swim the chaos of relentless bloodshed, reveling in so much killing and death. My spirit finds much glee to be had in this, yes. The island trembled in fear at the mention of cannibals, and it may yet do so again. Trick is to not get it too mixed up with cannabis. You could wind up wandering aimlessly, smelling of dried herbs.

Wearing: a zombie mask, a green bandanna, a pendant necklace, a dark green T-shirt, a pale green jacket, a dark green raincoat, a pair of pale green shorts and a pair of dark green trainers. I do try to keep these clothings clean, so if you could reduce your struggling as I attack, and other resultant death throes that would be muchly appreciated.

July: Place called "Dur, Ham"? Sounds stupid and delicious, just like I like them. Here on business and pleasure. Just a few targets on the menu. Assist if you want to, but do not interfere, or volunteer to be the side dish or second helping. Things in this town have been allowed to go bad for too long now. Nature abhorred, and the balance will be restored.

August: The Skygods coerced the Roamers to shunt me off to a new destination. Blame them. Dalpok may get it's daily pokes when I take bites out of crimes there. Ghost town now though, really, yes. It should have never been put so close to the Shipwretched. Not a good place for it. It may as well have been offered to the Pie Rats for sacrifice. Strange.

September: Arrived early to York. Occupation to sit and wait for the real preys to arrive. The Durrr Hams may have been vile, but Yorkies have housed the worst of the worst in the past. {OOC: For instance, a certain alt-account-abuser. Thought we had a real ally in them. Turns out they're just another yapping Yorkie. Projecting their faults. They go too}

October: Keeping a finger on the pulse of The Dominican Republic, because the Legends say that the Dead shall Walk again, and matters Closer to Home require Defending, yes. Echoes and shades of the Late Great Skullpion influence matters once again on the islet of the headbone. Pests in RakMoGak too, need squashing. Kill them until they Stay dead.

November: Let us greet these Outsiders in kind, the same ways they always have toward us. Thanksgiving Month and all. Okay, Mass Zombie Necrocide, then the Giving of our Thanks, yes. Sharing the Wincemeat Pie with some Rats at the Shipwretched. Pie Rats. Have to kill a few, keeps them from getting too complacent, keeps their wits cutlass sharp.

They carry 4 skulls, 1 pocket watch, 1 tricorn hat, 1 cat-o-nine tails, 1 silver skull cross and 2 harpoons.

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Achievements:(8 total)
Rat Hunter - Bronze Monkey Hunter - Bronze Parrot Hunter - Bronze Bat Hunter - Bronze Large stag Hunter - Bronze
Areas explored: 1357 (37.4% of island)
HP Healed: 98
Trading Points: 19
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 29 (28 own kills)
Mentioned in 0 profile

The following extended statistics are since 1st Jan 2011.

Alcohol Brewed: 0
Alcohol Drunk: 38
Heads Collected: 20
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 43
Fires Started: 2
Fires Extinguished: 0
Items Buried: 0
Items Found: 299
Jungle Chopped: 188
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 9
Signposts Smashed: 23
Treasures Found: 0 (added 2014-07-14)

NPC kills: 317; last kill: zombified guard dog
 Animals: 315
 Shamans: 0
 Traders: 2
Natives killed: 8; last kill: Orange Slice
 Raktam: 1
 Dalpok: 2
 Wiksik: 2
 Rakmogak: 3
Outsiders killed: 14; last kill: Super Ted
 Derby: 1
 Durham: 6
 York: 2
 Shipwreck: 5
NPC kills (detailed):
zombified rat29
large stag25
small deer24
large deer23
zombified bat18
wild boar15
zombified parrot10
guard dog4
zombified wild boar4
zombified guard dog4
zombified large deer3
zombified monkey3
zombified small deer2
ferocious tiger2
zombified tiger1
giant spider1
zombified large stag1
Tamdal Tak1
Trader Sam1

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