Home: York
Been on the island since 2015-03-25
Died: 128 times (last time was 2025-04-04 00:16 at the hands of Belial, killed by a cutlass)
Level: 39
Class: Soldier (outsider)
Primary Clan: Ghost Syndicate of York
Underworld: https://underworld.shartak.com/?id=24601
Deadzone: http://shartak.aphlor.org/deadzone/view/24601
Description:
I am not quite sure how I got to this Land. It is far from the shadows I normally travel. Y'all are a bloodthirsty lot however. I seem to die way too easily. (note to self, stop dieing)
I am enjoying learning this Island. If harassed I will retaliate though. Be warned. Lately I tend to wander York. Kind of like a guardian of sorts. I tend to warn first.. but if said warning is ignored you end up wandering about as a spirit. Especially cannibals, I don't enjoy being nibbled upon.
[profile][/profile]
They carry 1 silver skull cross and 1 cat-o-nine tails.
Achievements:(44 total)
Areas explored: 4816 (132.7% of island)
HP Healed: 1434
Trading Points: 599
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 112
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 42
Alcohol Drunk: 151
Heads Collected: 0
Fruit Juiced: 1262
Successful Possessions: 5
Tracks Found: 5323
Fires Started: 0
Fires Extinguished: 0
Items Buried: 299
Items Found: 9518
Jungle Chopped: 7045
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 1
Signposts Smashed: 77
Treasures Found: 5 (added 2014-07-14)
NPC kills: 2573; last kill: large stag
Animals: 2573
Shamans: 0
Traders: 0
Natives killed: 78; last kill: anaalipunktio
Raktam: 0
Dalpok: 4
Wiksik: 1
Rakmogak: 73
Outsiders killed: 25; last kill: Nergal
Derby: 3
Durham: 2
York: 6
Shipwreck: 14
|
NPC kills (detailed): |
Name | Kills |
zombified monkey | 456 |
zombified parrot | 294 |
tiger | 223 |
wild boar | 204 |
monkey | 161 |
large stag | 121 |
large deer | 118 |
rhino | 100 |
small deer | 98 |
parrot | 88 |
rat | 88 |
zombified bat | 85 |
bat | 71 |
zombified small deer | 59 |
alligator | 58 |
zombified wild boar | 56 |
zombified large stag | 52 |
silverback | 37 |
zombified large deer | 29 |
zombified tiger | 29 |
elephant | 25 |
shargle | 25 |
mummy | 17 |
turtle | 16 |
Easter Bunny | 11 |
bear | 7 |
zombified werewolf | 7 |
ferocious tiger | 7 |
goat | 4 |
giant squid | 4 |
giant spider | 4 |
ferocious shargle | 3 |
zombified rhino | 2 |
hungry alligator | 2 |
werewolf | 2 |
zombified shargle | 2 |
turkey | 1 |
python | 1 |
zombified elephant | 1 |
zombified giant squid | 1 |
fully-grown giant squid | 1 |
zombified guard dog | 1 |
zombified silverback | 1 |
rogue elephant | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Firearms training
- Gain 20% on firearms attacksAdvanced firearms training
- Gain another 20% on firearms attacks
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