Home: the shipwreck
Been on the island since 2014-08-01
Died: 367 times (last time was 2024-12-01 15:14 at the hands of Khadijah, killed by a machete)
Level: 42
Class: Pirate (outsider)
Primary Clan: Secret Society of Supervillains
Underworld: https://underworld.shartak.com/?id=24391
Deadzone: http://shartak.aphlor.org/deadzone/view/24391
Description:
EXTERMINATE!
They carry 1 parrot feather charm, 1 monkey claw charm and 1 silver skull cross.
Achievements:(20 total)
Areas explored: 3996 (110.1% of island)
HP Healed: 189
Trading Points: 23032
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 928
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 1
Alcohol Drunk: 331
Heads Collected: 0
Fruit Juiced: 1364
Successful Possessions: 0
Tracks Found: 12216
Fires Started: 0
Fires Extinguished: 2
Items Buried: 183
Items Found: 5419
Jungle Chopped: 4388
Parrots Tamed: 135
Monkeys Tamed: 70
Signposts Built: 0
Signposts Smashed: 21
Treasures Found: 1185 (added 2014-07-14)
NPC kills: 420; last kill: rat
Animals: 416
Shamans: 2
Traders: 2
Natives killed: 979; last kill: Cyclepathick
Raktam: 253
Dalpok: 374
Wiksik: 226
Rakmogak: 126
Outsiders killed: 40; last kill: Shroombaker
Derby: 6
Durham: 8
York: 26
Shipwreck: 0
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NPC kills (detailed): |
Name | Kills |
zombified bat | 86 |
rat | 53 |
monkey | 42 |
large stag | 33 |
wild boar | 32 |
tiger | 24 |
parrot | 19 |
zombified parrot | 15 |
large deer | 15 |
small deer | 13 |
bat | 11 |
elephant | 9 |
silverback | 7 |
giant spider | 7 |
zombified monkey | 7 |
ferocious tiger | 6 |
zombified small deer | 4 |
zombified tiger | 4 |
zombified large deer | 3 |
guard dog | 3 |
alligator | 3 |
zombified large stag | 2 |
shargle | 2 |
zombified silverback | 2 |
goat | 2 |
zombified shargle | 2 |
Tapran | 2 |
ferocious shargle | 1 |
turtle | 1 |
Easter Bunny | 1 |
zombified turtle | 1 |
zombified giant spider | 1 |
zombified rhino | 1 |
zombified wild boar | 1 |
zombified elephant | 1 |
Trader Tamdal | 1 |
bear | 1 |
Tamdal Tak | 1 |
werewolf | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20Lead Belly
- You've drunk enough to be immune to the poisonous effect of most fungi.
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Plundering
- Improve the odds of finding items in foreign camps
Animal Trainer
- You can tame a parrot or monkey enough to keep you company as you roam the island.
Basic Pistol Training
- Gain 15% on pistol attacksAdvanced Pistol Training
- Gain 15% on pistol attacks
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