Home: the shipwreck
Been on the island since 2014-02-13
Died: 48 times (last time was 2024-03-25 07:35, killed by a alligator)
Level: 37
Class: Pirate (outsider)
Primary Clan: The First Continental Congress of Durham
Secondary Clans: The Council Of Wiksik and Scavengers of the Ghost Ship - One Mo' Time
Underworld: https://underworld.shartak.com/?id=24149
Deadzone: http://shartak.aphlor.org/deadzone/view/24149
Description:
Thank you Flay2! Who is the original Flay. Who ain't Flay3. Or I guess the other Flays.
Since your last move:
[profile]FlayII[/profile] uses a first aid kit on you and restores 10 health. (2024-02-21 13:09)
FlayII uses a first aid kit on you and restores 10 health. (2024-02-21 13:10)
FlayII uses a first aid kit on you and restores 10 health. (2024-02-21 13:10)
FlayII uses a first aid kit on you and restores 10 health. (2024-02-21 13:10)
FlayII uses a first aid kit on you and restores 10 health. (2024-02-21 13:10)
FlayII uses a first aid kit on you and restores 10 health. (2024-02-21 13:10)
FlayII uses a first aid kit on you and restores 9 health. (2024-02-21 13:10)
FlayII says “Hello, Doctor. Contrary to what Gridflay claims in your bio, all the Flay# accounts are not the same person. I am the only original Flay. I am not grdflay, and I am not FlayIII, nor FlayIV.” (2024-02-21 13:12)
FlayII says “FlayIII was created by that cretin spooge, in response to my making a habit out of dropping in to Durham on the regular to murder spooge.” (2024-02-21 13:13)
FlayII says “I have no idea who FlayIV is, but it seemed that his main goal in life was to murder FlayIII, and I was fine with that.” (2024-02-21 13:14)
FlayII says “Anyway, good day to you, sir!” (2024-02-21 13:14)
You hear the echoing of a conch shell horn from the distance to the south-east. (2024-02-23 12:20)
I have gained the faith skill. Where all thoughts of violence leaves one.
Now I must return to my spiritual home Wiksik! To build my mojo!
[profile]Sykonykor[/profile], a murderous psycho. Why does he belong to clan that worships kittens?
[profile]Shroombaker[/profile] says "Greetings, good doctor. Do you have an alligator ointment?" (2015-10-09 22:05)
Uhhh. What an ass.
Having come to Dalpok to learn the healing ways of the shaman, I call the right of parlay! Kill me if you must, but expect to get haunted -- and butchered by alts -- for an inordinate amount of time!
THE SHIPWRECK DOES HAVE A GUARDIAN ANGEL.
A MAN OF SCIENCE.
You see Sir John Simmons. Believed to be a powerful Shaman and healer by the native
population of Wiksik, and years ago knighted a chevalier of defunct The defunct Knights Hospitaller.
Doctor John Simmons was a skilled & respected
surgeon for the crown, until he was accused
of procuring the bodies of the poor & indigent
for his research. To escape, signing on as ship's
surgeon on 'THE FLYING FRENCHMAN' he ended
up here.
The Doctor, attacked by both native and outsider
has killed, but believes the native population has
a right to Shartak by blood.
Heavily addicted to morphine.
Since your last move:
The ghostly voice of gridflay says “The other Flays aren't me, actually. Victor is my only alt.” (2022-08-31 11:50)
The ghostly voice of gridflay says “The Falay# ackockts are all the same guy, I tamnk.” with a slight accent. (2022-08-31 11:50)
They carry 1 pink-and-purple scarf, 1 harpoon, 2 skulls and 1 skull staff.
Achievements:(20 total)
Areas explored: 1347 (37.1% of island)
HP Healed: 2989
Trading Points: 751
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 207
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 311; last kill: Steward
Animals: 308
Shamans: 3
Traders: 0
Natives killed: 19; last kill: Armless Tiger Man
Raktam: 1
Dalpok: 6
Wiksik: 1
Rakmogak: 11
Outsiders killed: 9; last kill: Grady
Derby: 1
Durham: 4
York: 1
Shipwreck: 3
|
| NPC kills (detailed): |
| Name | Kills |
| parrot | 39 |
| Steward | 39 |
| monkey | 32 |
| bat | 28 |
| large stag | 26 |
| alligator | 24 |
| wild boar | 22 |
| large deer | 19 |
| small deer | 19 |
| tiger | 18 |
| zombified bat | 15 |
| elephant | 10 |
| guard dog | 5 |
| rat | 3 |
| Captain Briggs | 2 |
| silverback | 2 |
| Kadmor | 2 |
| Second Mate | 1 |
| Balchig | 1 |
| giant squid | 1 |
| zombified werewolf | 1 |
| ferocious tiger | 1 |
| First Mate | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languages
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Body building
- Increases melee damageStamina
- Increases max HP by 20Lead Belly
- You've drunk enough to be immune to the poisonous effect of most fungi.
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the livingForceful possession
- Sometimes a stronger presence is needed to be able to possess the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spirits
Haggling
- Be able to obtain slightly better prices from some traders
Faith
- Belief in the spirits of the ancestors increase charm effects.
Agriculture
- Gives you a better chance of getting things to grow
Native knowledge
- Outsiders gain basic native knowledge
Triage
- Be able to tell who is most injuredFirst aid
- Heal 10 HP with a first aid kit
Plundering
- Improve the odds of finding items in foreign camps
Basic Pistol Training
- Gain 15% on pistol attacksAdvanced Pistol Training
- Gain 15% on pistol attacks
This character has been idle since 2024-12-27.
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