Been on the island since 2013-04-17
Died: 107 times (last time was 2020-02-15 04:35, killed by a alligator)
Class: Settler (outsider)
Primary Clan: None chosen
Kip Mexico is named after sandwich his dad bought on the train to Groeningen in the Netherlands. His entire life has been a waste of time for everyone involved.
Kip wears a tricorn hat that a pirate captain gave him. He looks like an idiot but he thinks he looks great, so be nice to him.
Kip is currently drowning, but nobody will help.
They carry 1 parrot feather charm and 1 silver skull cross.
Areas explored: 3878 (106.9% of island)
HP Healed: 992
Trading Points: 280
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 517
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 15
Heads Collected: 0
Fruit Juiced: 3
Successful Possessions: 1
Tracks Found: 152
Fires Started: 10
Fires Extinguished: 0
Items Buried: 28
Items Found: 2015
Jungle Chopped: 347
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 31
Signposts Smashed: 220
Treasures Found: 6 (added 2014-07-14)
NPC kills: 794; last kill: wild boar
Natives killed: 25; last kill: Vieux
Outsiders killed: 51; last kill: Fear Itself
|NPC kills (detailed):|
|zombified small deer||4|
|zombified large deer||3|
|zombified large stag||1|
|zombified wild boar||1|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Pirate speech - You can talk to pirates in their own unique dialect
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Faith - Belief in the spirits of the ancestors increase charm effects.
Agriculture - Gives you a better chance of getting things to grow
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Animal affinity - Lessens the chance of animals attacking
Scavenging - Assists in finding things within certain areas
Brewing - Increased chance of creating something drinkable
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