Been on the island since 2010-03-05
Died: 62 times (last time was 2011-03-10 00:39)
Class: Cannibal (native)
Primary Clan: None chosen
You see nothing special.
They carry 1 parrot feather charm, 1 pair of batwing earrings, 1 monkey claw charm, 1 rabbit foot charm, 13 skulls, 1 wild boar tusk necklace and 1 tiger tooth amulet.
Areas explored: 460 (12.7% of island)
HP Healed: 270
Trading Points: 260
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 22
Ritual Feasts: 251 (242 own kills)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 194; last kill: rat
Natives killed: 86; last kill: Nihlia
Outsiders killed: 8; last kill: VirginDog
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ritual Feasting - Feast on your defeated enemy and steal their power
Ritual Gluttony - Feasting can now fill most of your needs from a single body
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Agriculture - Gives you a better chance of getting things to grow
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
This character has been idle since 2011-03-10.
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