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ChimpochentoChimpochento
Home: Raktam
Been on the island since 2007-04-29
Died: 136 times (last time was 2011-04-02 19:40 at the hands of Tkltchk, killed by a machete)
Level: 38
Class: Warrior (native)
Primary Clan: Bear Warriors of the Mountain
Secondary Clan: Shargle Riders of the Mountain
Underworld: http://www.philosoph.us/misc/shartak/underworld/?id=9666
Description:
A nice enough fellow, who abides by the rules i.e. If your profile shows you are a none agressive player towards natives he will not harm you, and will try to help you if he can. If not please read the below: -
One two three four five,
Once I caught a fish alive,
Six seven eight nine ten,
Then I bashed its head in with a priest stick, stuck a knife in its stomach, ripped its guts out, then cut of its head and fins.
They carry 1 rabbit foot charm.
Achievements:(18 total)
Areas explored: 2156 (59.4% of island)
HP Healed: 670
Trading Points: 72
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 1212
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 0
Heads Collected: 0
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 0
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 0
Jungle Chopped: 0
Parrots Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
NPC kills: 512; last kill: wild boar
Animals: 512
Shamans: 0
Traders: 0
Natives killed: 5; last kill: Oozle the Woozle
Raktam: 1
Dalpok: 0
Wiksik: 2
Rakmogak: 2
Outsiders killed: 37; last kill: captain dervish
Derby: 8
Durham: 4
York: 7
Shipwreck: 18
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| NPC kills (detailed): |
| Name | Kills |
| monkey | 58 |
| tiger | 58 |
| parrot | 48 |
| bear | 47 |
| large deer | 46 |
| elephant | 45 |
| wild boar | 44 |
| small deer | 37 |
| large stag | 35 |
| rat | 30 |
| shargle | 22 |
| bat | 13 |
| zombified large deer | 7 |
| goat | 7 |
| guard dog | 4 |
| zombified parrot | 2 |
| zombified wild boar | 2 |
| ferocious shargle | 1 |
| hungry werewolf | 1 |
| vicious parrot | 1 |
| zombified small deer | 1 |
| zombified tiger | 1 |
| zombified large stag | 1 |
| elf | 1 |
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Skills:Basic language - Understand the smaller words of foreign languagesAdvanced language - Better understanding of foreign languagesExpert language - Full comprehension of foreign languagesForeign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacksAdvanced close quarter combat - Gain 15% to hit with melee attacksBalanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damageStamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicateHaunting scream - Attract other spirits and scare the livingShocking shriek - Scare nearby living playersBanshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the livingForceful possession - Sometimes a stronger presence is needed to be able to possess the living
Exploration - Helps you remember some of the places you've beenCartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and peopleAdvanced tracking - You can track animals and people who were here recentlyExpert tracking - You can track animals and people who were here several days ago.Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spiritsPsychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Agriculture - Gives you a better chance of getting things to grow
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injuredNatural medicine - Heal 10 HP with healing herbs
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
Blowpipe training - Gain 20% on blowpipe accuracyAdvanced blowpipe training - Gain another 20% on blowpipe accuracy
This character has been idle since 2011-04-01.
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