Been on the island since 2006-09-03
Died: 48 times (last time was 2008-05-06 16:19)
Class: Scientist (outsider)
Primary Clan: Derby Hospitallers
Secondary Clan: Eastern Federation
James is a somber young man. He wears the emblem of the Derby Hospitallers on his chest, while patches on his shoulders declare his allegiance to the Eastern Federation and the Healers of Shartak. A medical bag hangs at his right side, with a machete on his left. A Hospitaller to the core, he prefers to heal, but stands ready to defend his home, should that be necessary.
All kills are defensive. James was either defending Derbian clans or their allies.
They carry 1 rabbit foot charm.
Areas explored: 1145 (31.6% of island)
HP Healed: 8713
Trading Points: 30
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 132; last kill: large stag
Natives killed: 4; last kill: Bodypops with Wolves
Outsiders killed: 13; last kill: Dickhead PKer
|NPC kills (detailed):|
|zombified wild boar||1|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Emergency First Aid - Slowly heal yourself with whatever is around
Field Surgery - Skilled at healing, even in the middle of nowhere.
Advanced Triage - Be able to see who is injured
This character has been idle since 2008-10-28.
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