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Cobalt ManticoreCobalt Manticore
Home: Raktam
Been on the island since 2006-07-21
Died: 284 times (last time was 2013-05-17 11:33 at the hands of Bernard Montgomery, killed by a heavy sword)
Level: 42
Class: Shaman (native)
Primary Clan: CAT ChAoTiC aNiMaL ToTeMs CAT
Underworld: http://www.philosoph.us/misc/shartak/underworld/?id=4386
Description:
Roams the verdant jungles in Totem form, but can quickly convert to Shaman mode for battle, removing his White Tiger shape and converting it a powerful and proficiently armed and ready Chaotic Animal Totem Shaman. Powerful and considered fearless, Cobalt Manticore is also equipped with Powerful Natural Magicks that stop Spirits cold, exorcizing them, rendering their Wails and Shrieks useless. Is Just as powerful Living or Dead, And Vengeful.
They carry 1 pink-and-purple scarf, 1 rabbit foot charm, 1 Club Palermo pint glass, 1 pair of batwing earrings, 2 skulls, 1 falcon, 1 tiger tooth amulet, 1 glowing crystal pendant, 1 pocket watch, 1 wild boar tusk necklace, 1 skull staff, 1 parrot feather charm, 1 monkey claw charm, 1 pith helmet, 1 pair of gold hoop earrings, 1 ornate staff, 1 tricorn hat, 1 cat-o-nine tails and 1 silver skull cross.
Real name: The Cobalt Manticore
Web page: http://forum.shartak.com/index.php?action=profile;u=8210
Achievements:(19 total)
Areas explored: 2431 (67.0% of island)
HP Healed: 5348
Trading Points: 95
Spirits Exorcised: 99
Wailing Damage: 1086
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 8
Heads Collected: 137
Fruit Juiced: 0
Successful Possessions: 142
Tracks Found: 870
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 633
Jungle Chopped: 377
Parrots Tamed: 0 (not a pirate)
Signposts Built: 20
Signposts Smashed: 48
NPC kills: 576; last kill: large stag
Animals: 576
Shamans: 0
Traders: 0
Natives killed: 42; last kill: Fantaw
Raktam: 17
Dalpok: 2
Wiksik: 4
Rakmogak: 19
Outsiders killed: 64; last kill: Sir Self of Wessex
Derby: 7
Durham: 9
York: 22
Shipwreck: 25
Raktam: 1
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| NPC kills (detailed): |
| Name | Kills |
| monkey | 84 |
| small deer | 70 |
| parrot | 64 |
| large stag | 62 |
| large deer | 49 |
| bat | 41 |
| tiger | 39 |
| wild boar | 33 |
| elephant | 31 |
| bear | 22 |
| shargle | 20 |
| rat | 17 |
| guard dog | 16 |
| turtle | 6 |
| goat | 6 |
| zombified parrot | 5 |
| zombified tiger | 3 |
| rhino | 3 |
| silverback | 1 |
| ferocious tiger | 1 |
| giant spider | 1 |
| songbird | 1 |
| werewolf | 1 |
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Skills:Basic language - Understand the smaller words of foreign languagesAdvanced language - Better understanding of foreign languagesExpert language - Full comprehension of foreign languagesForeign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacksAdvanced close quarter combat - Gain 15% to hit with melee attacksBalanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damageStamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicateHaunting scream - Attract other spirits and scare the livingShocking shriek - Scare nearby living playersBanshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the livingForceful possession - Sometimes a stronger presence is needed to be able to possess the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've beenCartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and peopleAdvanced tracking - You can track animals and people who were here recentlyExpert tracking - You can track animals and people who were here several days ago.Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spiritsPsychic recognition - Lets you recognise active spiritsSeance - Holding a seance can identify passive spirits
Exorcism - Exorcise spirits from areas
Spirit Summoning - Be able to summon spirits from the surrounding area
Malevolence - Torment spirits causing them to become aggressive
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Faith - Belief in the spirits of the ancestors increase charm effects.
Agriculture - Gives you a better chance of getting things to grow
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injuredNatural medicine - Heal 10 HP with healing herbs
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
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