Been on the island since 2017-07-16
Died: 34 times (last time was 2018-09-29 12:35, killed by a shargle)
Class: Soldier (outsider)
Primary Clan: Discordian Cargo Cult
Secondary Clans: Lost Tribe Of Serling and The Derby Alligator Protection Society
I built this kingdom up from nothing. When I first started here, all there was was swamp. Others said I was daft to build a castle in a swamp, but I built it all the same. Just to show 'em. It sank into the swamp. So, I built a second one. That sank into the swamp. So I built a third one. That burned down, fell over, then sank into the swamp. But the fourth one stayed up!
Look all you want, you'll never find it. But it's there alright.
It's nice. I got everythin's that's good. Stop that. Stop that. You're not going to do a song while I'm here.
Areas explored: 20 (0.6% of island)
HP Healed: 103
Trading Points: 4
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 267
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 3; last kill: wild boar
Natives killed: 12; last kill: Floki
Outsiders killed: 66; last kill: Gaz1983
|NPC kills (detailed):|
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Firearms training - Gain 20% on firearms attacks
Advanced firearms training - Gain another 20% on firearms attacks
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