Wee Willie Winkie
Been on the island since 2013-04-03
Died: 24 times (last time was 2013-08-11 15:58 at the hands of Broomhead, killed by a heavy sword)
Class: Scout (native)
Primary Clan: Children of the Corn
Secondary Clan: Secret Society of Supervillains
A little boy from Raktam who is up waaaaaaay past his bedtime.
Real name: Percival William Williams
Areas explored: 357 (9.8% of island)
HP Healed: 1760
Trading Points: 86
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 93
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 12; last kill: elephant
Natives killed: 2; last kill: Kitbuqa Noyan
Outsiders killed: 6; last kill: doowaaditty
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Trekking - Faster movement through the jungle
Trailblazing - Increased ability to move and chop through dense jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Faith - Belief in the spirits of the ancestors increase charm effects.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2013-09-08.
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