Been on the island since 2012-03-30
Died: 65 times (last time was 2015-06-04 15:01 at the hands of Vieux, killed by a wooden club)
Class: Scientist (outsider)
Primary Clan: None chosen
Lawrence is currently on an expedition of a second mapping and observation of the island. Enjoying the sights and the life about it, he couldn't find himself happier. Despite the random aggressive native or hoodlum he encounters (which he would very much like to not encounter at all), Lawrence is fairly content, carrying a curious smile with him as he goes.
A caucasian male, in his mid twenties.
Brown hair which length reaches past his shoulders. Dark brown eyes. Facial hair in the shape of a gotee,
brown as well with a small tint of red, some scuff growing along the jaw and a little up the cheeks.
Donning a beige jacket with a white under shirt, and grey pants.
(Minimum, oh enjoy)
He sells his own juiced and brewed beverages, so feel free to ask. If you're friendly, you might get a bottle for free. Lawrence enjoys a nice gold piece for his pouch, but enjoys being generous just as well!
He enjoys a nice talk, and doesn't mind setting up a camp to chat.
You may glance him donning a wild boar tusk necklace, given to him by a close friend.
Lawrence likes to encounter all sorts, though hostility would not be appreciated.
He has accompanied the lady, Daisy Gardener, on her expedition to the island where the cannibal like tribe reside to bring fruit into their diet. Namely bananas. A thrilling experience.
They carry 1 wild boar tusk necklace, 1 skull staff, 1 pith helmet, 1 monkey claw charm, 1 skull, 1 tricorn hat, 1 pair of gold hoop earrings and 1 silver skull cross.
Areas explored: 5163 (142.3% of island)
HP Healed: 1231
Trading Points: 81
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 56
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 26
Alcohol Drunk: 2
Heads Collected: 0
Fruit Juiced: 189
Successful Possessions: 0
Tracks Found: 266
Fires Started: 10
Fires Extinguished: 2
Items Buried: 13
Items Found: 3472
Jungle Chopped: 2708
Parrots Tamed: 0 (not a pirate)
Signposts Built: 12
Signposts Smashed: 6
Treasures Found: 0 (added 2014-07-14)
NPC kills: 225; last kill: silverback
Natives killed: 2; last kill: Graagh
Outsiders killed: 1; last kill: Sebaste
|NPC kills (detailed):|
|zombified small deer||1|
|zombified large stag||1|
|zombified giant spider||1|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Pirate speech - You can talk to pirates in their own unique dialect
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Possession - Be able to possess the bodies of the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Faith - Belief in the spirits of the ancestors increase charm effects.
Agriculture - Gives you a better chance of getting things to grow
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Emergency First Aid - Slowly heal yourself with whatever is around
Field Surgery - Skilled at healing, even in the middle of nowhere.
Advanced Triage - Be able to see who is injured
Brewing - Increased chance of creating something drinkable
This character has been idle since 2015-07-07.
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