Been on the island since 2011-09-06
Died: 5 times (last time was 2012-09-19 19:51)
Class: Shaman (native)
Primary Clan: None chosen
A peaceful healer.
They carry 1 rabbit foot charm, 1 pocket watch, 1 skull staff, 1 parrot feather charm, 1 pith helmet, 1 monkey claw charm, 1 skull, 1 silver skull cross and 1 tiger tooth amulet.
Areas explored: 1128 (31.1% of island)
HP Healed: 1205
Trading Points: 159
Spirits Exorcised: 53
Wailing Damage: 936
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 103; last kill: turtle
Natives killed: 11; last kill: Abbas Doomweaver
Outsiders killed: 22; last kill: the signpost
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Exorcism - Exorcise spirits from areas
Spirit Summoning - Be able to summon spirits from the surrounding area
Malevolence - Torment spirits causing them to become aggressive
Digging - Can dig deep holes.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
This character has been idle since 2012-09-24.
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