Been on the island since 2010-08-23
Died: 32 times (last time was 2011-06-13 01:05, killed by a tiger)
Class: Settler (outsider)
Primary Clan: The Germans
This is a young Erich Zann. He is about 23. He is an aspiring musician who has come to Shartak in search of musical inspiration. While he's at it he often brings along with him whatever he can find to trade amongst the villages he visits.
You can tell from his accent that he is German. He doesn't speak all that much. He is a bit on the small side, meek and quiet. He mostly keeps to himself, he carries around a small notebook which he writes musical compositions he's working in, he also has a viol.
His face can be described as fair. he has wild unkempt blond hair, with a scraggly beard to match. Is blue eyes are wide and curious. he has high cheek bones, some would say he has a satyr like face.
He finds natives to be fascinating. He is often drawn to there villages. He is quickly picking up on their language and culture.
They carry 1 parrot feather charm, 1 pith helmet, 1 skull, 1 Club Palermo pint glass, 1 skull staff and 1 glowing crystal pendant.
Areas explored: 248 (6.8% of island)
HP Healed: 313
Trading Points: 328
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 16; last kill: tiger
Natives killed: 0
Outsiders killed: 0
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacks
Exploration - Helps you remember some of the places you've been
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
Scavenging - Assists in finding things within certain areas
Brewing - Increased chance of creating something drinkable
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2011-06-09.
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