Been on the island since 2009-02-28
Died: 18 times (last time was 2012-09-14 04:14 at the hands of The Law, killed by a wooden club)
Class: Cannibal (native)
Primary Clan: None chosen
You see a very large man, covered head to toe in mud, blood, large bits of gore, dead leaves, and anything else that he can roll around in. Walks, trots and runs on all fours, unlike a dog and more akin to any other large ape. As for why he does these things, you'd have to ask him.
As you hear a thumping creep closer & closer, a noxious smell proceeds it. As you begin to pass out from the deathly odor you hear the sickening sounds of bone crunching, the pain from your pinky toe finally sending you into the blackness...
You lose 1 HP from an old wound. Use healing herbs to stop the bleeding before you die. You die.
Sorry, you're out of action points. You get 1 action point every 20 minutes so come back in about 981 minutes if you desperately need to finish moving somewhere or killing something.
They carry 9 skulls.
Areas explored: 182 (5.0% of island)
HP Healed: 32
Trading Points: 2
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 13 (13 own kills)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 2
Heads Collected: 9
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 145
Fires Started: 2
Fires Extinguished: 0
Items Buried: 0
Items Found: 205
Jungle Chopped: 9
Parrots Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 26
Treasures Found: 0 (added 2014-07-14)
NPC kills: 85; last kill: large deer
Natives killed: 6; last kill: Al contrario
Outsiders killed: 8; last kill: the signpost
|NPC kills (detailed):|
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ritual Feasting - Feast on your defeated enemy and steal their power
Ritual Gluttony - Feasting can now fill most of your needs from a single body
Exploration - Helps you remember some of the places you've been
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
This character has been idle since 2012-10-03.
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