Been on the island since 2009-02-15
Died: 92 times (last time was 2015-05-23 18:12 at the hands of Morg, killed by a machete)
Class: Soldier (outsider)
Primary Clan: Keepers of the Faith
Secondary Clans: Clockwork Killers and The Plague
Not even Swarm knows how to describe himself.
They carry 1 monkey claw charm.
Areas explored: 1043 (28.7% of island)
HP Healed: 499
Trading Points: 55
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 522
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 17
Heads Collected: 0
Fruit Juiced: 163
Successful Possessions: 23
Tracks Found: 517
Fires Started: 0
Fires Extinguished: 0
Items Buried: 10
Items Found: 664
Jungle Chopped: 109
Parrots Tamed: 0 (not a pirate)
Signposts Built: 9
Signposts Smashed: 2
Treasures Found: 0 (added 2014-07-14)
NPC kills: 248; last kill: large stag
Natives killed: 84; last kill: Sweedee
Outsiders killed: 33; last kill: Victor
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Pirate speech - You can talk to pirates in their own unique dialect
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Faith - Belief in the spirits of the ancestors increase charm effects.
Agriculture - Gives you a better chance of getting things to grow
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Firearms training - Gain 20% on firearms attacks
Advanced firearms training - Gain another 20% on firearms attacks
This character has been idle since 2015-06-20.
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