Been on the island since 2008-12-11
Died: 32 times (last time was 2009-07-22 12:08 at the hands of Hastur, killed by a shovel)
Class: Warrior (native)
Primary Clan: Diseases
Anthrax is a disease caused not by a virus, but rather by bacteria. While in the ground or on a surface, anthrax spores are relatively harmless, but once they come into contact with the right environment they begin to germinate. They need an environment that is rich in amino acids, nucleosides and glucose -- like those elements found in blood and other tissues in humans or animals. Once there, a series of changes takes place that can make these bacteria deadly to its host.
They carry 1 parrot feather charm, 1 monkey claw charm and 4 skulls.
Areas explored: 95 (2.6% of island)
HP Healed: 181
Trading Points: 1
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 59; last kill: tiger
Natives killed: 6; last kill: edibuddha
Outsiders killed: 4; last kill: Saracen
|NPC kills (detailed):|
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Exploration - Helps you remember some of the places you've been
Trekking - Faster movement through the jungle
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
Blowpipe training - Gain 20% on blowpipe accuracy
Advanced blowpipe training - Gain another 20% on blowpipe accuracy
This character has been idle since 2009-08-03.
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