Been on the island since 2008-10-10
Died: 16 times (last time was 2009-07-19 01:55 at the hands of The Law, killed by a machete)
Class: Cannibal (native)
Primary Clan: The Rakmogaki Collective
You see a young bloke. He's counting his gold coins.
They carry 1 pair of batwing earrings and 3 skulls.
Areas explored: 188 (5.2% of island)
HP Healed: 339
Trading Points: 222
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 4
Ritual Feasts: 42 (41 own kills)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 50; last kill: giant spider
Natives killed: 5; last kill: Quest
Outsiders killed: 14; last kill: Stromboli Machitty
|NPC kills (detailed):|
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ritual Feasting - Feast on your defeated enemy and steal their power
Ritual Gluttony - Feasting can now fill most of your needs from a single body
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Exploration - Helps you remember some of the places you've been
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Haggling - Be able to obtain slightly better prices from some traders
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2011-08-05.
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