Been on the island since 2008-10-01
Died: 32 times (last time was 2009-07-22 07:02 at the hands of fosPhoritera, killed by a heavy sword)
Class: Scientist (outsider)
Primary Clan: /zom/
Secondary Clan: Club Fails
You see a tall fellow with large ears and a monocle using a cutless as a cane. Wearing black slacks, a dull green tie, a unbuttoned black jacket, white t-shirt, and a pair of sandals; you wonder if he is hot on the island. He puts on a black top hat, but takes it back off as you start to laugh at the contrast of his large ears with the hat on. He is a peaceful man and will heal friendly and foes alike just do not harm his family/friends.
Areas explored: 539 (14.9% of island)
HP Healed: 3931
Trading Points: 21
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 95; last kill: bat
Natives killed: 7; last kill: Talofa
Outsiders killed: 1; last kill: The Prophet Edward
|NPC kills (detailed):|
|zombified large stag||1|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Digging - Can dig deep holes.
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Emergency First Aid - Slowly heal yourself with whatever is around
Field Surgery - Skilled at healing, even in the middle of nowhere.
This character has been idle since 2009-08-09.
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