Been on the island since 2008-08-29
Died: 44 times (last time was 2009-06-29 17:40 at the hands of Diamond Joe Quimby, killed by a cutlass)
Class: Cannibal (native)
Primary Clan: The Rakmogaki Collective
Secondary Clan: PH
A punctual, hungry fellow. Carries a mysterious wristband with inexplicable turning needles. Constantly makes a mysterious ticking noise.
Areas explored: 78 (2.1% of island)
HP Healed: 593
Trading Points: 84
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 28
Ritual Feasts: 6 (2 own kills)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 115; last kill: turtle
Natives killed: 0
Outsiders killed: 5; last kill: Kjendlie
|NPC kills (detailed):|
|zombified small deer||4|
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ritual Feasting - Feast on your defeated enemy and steal their power
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Exploration - Helps you remember some of the places you've been
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Digging - Can dig deep holes.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2009-07-19.
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