Been on the island since 2008-08-23
Died: 96 times (last time was 2018-09-02 06:05, killed by a tiger)
Class: Cannibal (native)
Primary Clan: Royal Court of Greater Raktam
Secondary Clan: The Rakmogaki Collective
You see a well fed native wearing a green kilt. Bet your wondering what he has under it
They carry 1 parrot feather charm, 1 pair of batwing earrings, 1 rabbit foot charm, 10 skulls, 1 silver skull cross and 1 tiger tooth amulet.
Areas explored: 2147 (59.2% of island)
HP Healed: 464
Trading Points: 44
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 164
Ritual Feasts: 397 (389 own kills)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 220; last kill: shargle
Natives killed: 11; last kill: Reznc
Outsiders killed: 112; last kill: Ethir Wraithwain
|NPC kills (detailed):|
|zombified small deer||3|
|zombified large stag||1|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ritual Feasting - Feast on your defeated enemy and steal their power
Ritual Gluttony - Feasting can now fill most of your needs from a single body
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Faith - Belief in the spirits of the ancestors increase charm effects.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
This character has been idle since 2018-08-31.
Cookies are in use on this site! Essential ones allow you to login. Google Analytics cookies allow us to monitor how you use the site. Other cookies are for adverts and Facebook social features (eg Like and Login)