Been on the island since 2008-08-17
Died: 29 times (last time was 2009-08-08 23:44 at the hands of Philosophia, killed by a machete)
Class: Settler (outsider)
Primary Clan: Shartak Enlightenment League
I'll get to it. Haven't had the time as of yet.
They carry 2 skulls.
Areas explored: 1214 (33.5% of island)
HP Healed: 1505
Trading Points: 79
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 40
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 412; last kill: parrot
Natives killed: 50; last kill: Mr. Roboto
Outsiders killed: 2; last kill: FirstAmongstDaves
|NPC kills (detailed):|
|zombified large deer||11|
|zombified large stag||1|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Seance - Holding a seance can identify passive spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Animal affinity - Lessens the chance of animals attacking
Scavenging - Assists in finding things within certain areas
This character has been idle since 2009-08-08.
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