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AukAuk
Home: Rakmogak
Been on the island since 2008-08-14
Died: 15 times (last time was 2010-01-18 17:54 at the hands of bollobollo, killed by a heavy sword)
Level: 30
Class: Cannibal (native)
Primary Clan: The Rakmogaki Collective
Underworld: http://www.philosoph.us/misc/shartak/underworld/?id=15866
Description:
Auk strong and fast, good hunter. Auk pretty dumb, though.
Auk politics: Auk not eat Rakmos, unless they bad Rakmos. Auk eat everyone else.
They carry 1 pair of batwing earrings, 1 rabbit foot charm, 1 monkey claw charm, 2 skulls and 1 wild boar tusk necklace.
Achievements:(6 total)
Areas explored: 377 (10.4% of island)
HP Healed: 1838
Trading Points: 26
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 249 (248 own kills)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 0
Heads Collected: 0
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 0
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 0
Jungle Chopped: 0
Parrots Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
NPC kills: 52; last kill: tiger
Animals: 52
Shamans: 0
Traders: 0
Natives killed: 53; last kill: Mehrunes Dagon
Raktam: 8
Dalpok: 8
Wiksik: 33
Rakmogak: 4
Outsiders killed: 37; last kill: bollobollo
Derby: 9
Durham: 4
York: 8
Shipwreck: 16
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| NPC kills (detailed): |
| Name | Kills |
| monkey | 10 |
| large deer | 9 |
| large stag | 7 |
| small deer | 5 |
| tiger | 5 |
| wild boar | 4 |
| guard dog | 2 |
| elephant | 2 |
| rhino | 2 |
| bat | 2 |
| turtle | 1 |
| zombified alligator | 1 |
| parrot | 1 |
| hungry alligator | 1 |
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Skills:Close quarter combat - Gain 10% to hit with melee attacksAdvanced close quarter combat - Gain 15% to hit with melee attacksBalanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damageStamina - Increases max HP by 20Ritual Feasting - Feast on your defeated enemy and steal their powerRitual Gluttony - Feasting can now fill most of your needs from a single body
Ghostly whisper - Allows spirits to communicateHaunting scream - Attract other spirits and scare the livingShocking shriek - Scare nearby living playersBanshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the livingForceful possession - Sometimes a stronger presence is needed to be able to possess the living
Exploration - Helps you remember some of the places you've beenCartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and peopleAdvanced tracking - You can track animals and people who were here recentlyExpert tracking - You can track animals and people who were here several days ago.Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spiritsPsychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injuredNatural medicine - Heal 10 HP with healing herbs
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
This character has been idle since 2010-01-18.
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