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Horrabin The ClownHorrabin The Clown
Home: York
Been on the island since 2008-06-06
Died: 15 times (last time was 2010-01-09 02:36 at the hands of A Sasquatch, killed by a wooden club)
Level: 32
Class: Settler (outsider)
Primary Clan: Shartak Insane Asylum
Underworld: http://www.philosoph.us/misc/shartak/underworld/?id=15104
Description:
A spider-like clown who walks on stilts. He wears a bright costume with exaggerated padded shoulders, a white frilly ruff, red hair and disturbing face paint. He also sports a maniacal grin and sharp, sharp teeth.
In addition to being a clown, Horrabin is a Punch and Judy puppeteer of surprising skill. He also performs stage magic and does comedy impressions. His shows deviate a little from the standard formula.
It should be noted that when it comes to violence Horrabin does not believe in vengeance of the "eye for an eye" variety. He believes in ripping off a screaming victim's face and wearing it for a party hat whilst making balloon animals from their disembowelled intestines.
Horrabin makes his living from performing and trading in the settlements of Shartak. As a dead audience cannot shower a performer with gold coins, Horrabin's outsider kills are typically revenge-motivated; pirate kills are most likely psychotic flashbacks to his time aboard the Queen Anne's Revenge; native kills are generally the result of machete-juggling demonstrations gone horribly wrong.
Horrabin collects curiosities from all over Shartak. His latest trinket is "a genuine scalp from a Sasquatch".
They carry 5 monkey claw charms and 5 skulls.
Achievements:(10 total)
Areas explored: 1405 (38.7% of island)
HP Healed: 639
Trading Points: 1109
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 1256
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 263; last kill: small deer
Animals: 263
Shamans: 0
Traders: 0
Natives killed: 17; last kill: A Sasquatch
Raktam: 2
Dalpok: 3
Wiksik: 4
Rakmogak: 8
Outsiders killed: 9; last kill: Matthew Grey
Derby: 0
Durham: 0
York: 1
Shipwreck: 8
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| NPC kills (detailed): |
| Name | Kills |
| large deer | 52 |
| large stag | 44 |
| small deer | 41 |
| wild boar | 36 |
| tiger | 26 |
| elephant | 23 |
| rat | 17 |
| turtle | 12 |
| alligator | 5 |
| giant spider | 4 |
| rhino | 2 |
| ferocious tiger | 1 |
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Skills:Basic language - Understand the smaller words of foreign languagesAdvanced language - Better understanding of foreign languagesExpert language - Full comprehension of foreign languagesForeign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacksAdvanced close quarter combat - Gain 15% to hit with melee attacksBalanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damageStamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicateHaunting scream - Attract other spirits and scare the livingShocking shriek - Scare nearby living playersBanshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Exploration - Helps you remember some of the places you've beenCartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and peopleAdvanced tracking - You can track animals and people who were here recentlyExpert tracking - You can track animals and people who were here several days ago.Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spiritsPsychic recognition - Lets you recognise active spiritsSeance - Holding a seance can identify passive spirits
Haggling - Be able to obtain slightly better prices from some traders
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injuredFirst aid - Heal 10 HP with a first aid kit
Animal affinity - Lessens the chance of animals attacking
Scavenging - Assists in finding things within certain areas
This character has been idle since 2010-01-17.
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