Home: Dalpok
Been on the island since 2007-03-02
Died: 47 times (last time was 2026-06-09 19:35 at the hands of Russell Updike, killed by a silverback)
Level: 15
Class: Shaman (native)
Primary Clan: None chosen
Underworld: https://underworld.shartak.com/?id=8806
Deadzone: http://shartak.aphlor.org/deadzone/view/8806
Description:
A peaceful shaman, but will defend against aggressive outsiders.
Healer/exorcist - Kill me and I will become more powerful than you can imagine!
They carry 1 tiger tooth amulet, 1 parrot feather charm and 1 ornate staff.
Achievements:(21 total)
Areas explored: 173 (4.8% of island)
HP Healed: 1129
Trading Points: 10
Spirits Exorcised: 18
Wailing Damage: 857
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 0
Heads Collected: 0
Fruit Juiced: 4
Successful Possessions: 6
Tracks Found: 0
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 199
Jungle Chopped: 243
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 50; last kill: parrot
Animals: 50
Shamans: 0
Traders: 0
Natives killed: 0
Raktam: 0
Dalpok: 0
Wiksik: 0
Rakmogak: 0
Outsiders killed: 1; last kill: and250
Derby: 0
Durham: 0
York: 0
Shipwreck: 1
|
| NPC kills (detailed): |
| Name | Kills |
| parrot | 15 |
| monkey | 14 |
| small deer | 8 |
| bat | 5 |
| large stag | 2 |
| wild boar | 2 |
| large deer | 2 |
| elephant | 1 |
| tiger | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languages
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the living
Exploration
- Helps you remember some of the places you've been
Sixth sense
- Sense presence of and hear spiritsPsychic recognition
- Lets you recognise active spiritsSeance
- Holding a seance can identify passive spirits
Exorcism
- Exorcise spirits from areas
Spirit Summoning
- Be able to summon spirits from the surrounding area
Malevolence
- Torment spirits causing them to become aggressive
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
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