Been on the island since 2006-09-20
Died: 92 times (last time was 2009-05-31 14:05)
Class: Shaman (native)
Primary Clan: None chosen
For a native, you see a man of fair skin, light brown hair and light blue eyes, suggesting maybe his origins aren't native.
They carry 2 skulls.
Areas explored: 1187 (32.7% of island)
HP Healed: 963
Trading Points: 349
Spirits Exorcised: 17
Wailing Damage: 44
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 404; last kill: elephant
Natives killed: 0
Outsiders killed: 5; last kill: William Kidd
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Seance - Holding a seance can identify passive spirits
Exorcism - Exorcise spirits from areas
Spirit Summoning - Be able to summon spirits from the surrounding area
Malevolence - Torment spirits causing them to become aggressive
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
This character has been idle since 2009-05-27.
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