Home: Raktam
Been on the island since 2023-11-26
Died: 32 times (last time was 2024-11-22 18:24 at the hands of Jean Lafitte, killed by a knife)
Level: 38
Class: Warrior (native)
Primary Clan: Shartak Insane Asylum
Secondary Clans: The Delusionals and Shartak Road Crew
Underworld: https://underworld.shartak.com/?id=27171
Deadzone: http://shartak.aphlor.org/deadzone/view/27171
Description:
Attacked by a zombified werewolf, abandoned by his shipmates, and left for dead just outside Raktam, this former pirate was saved by friendly natives and eventually adopted into the tribe. This paleface now calls Raktam home and is dedicated to the cause of complete outsider destruction. His appearance allows him to move among the enemy camps without drawing attention. Dead bodies riddled with poison darts are his calling card. He knows the hidden jungle paths as well as any scout; he can strike suddenly from the shadows and slip away without sound or trace. He is nearly impossible to track. Amongst fearful outsiders he has earned the sobriquet 'White Devil of Raktam'. Expect neither mercy nor kindness from this man. Harsh jungle life has driven such weakness from him forever. Though he hates outsiders (pirates most of all), natives should not feel entirely at ease when he is near. When the rage takes him he can't always distinguish friend from foe. There will be blood, that much is certain.
I couldn't help but notice that equinsu ocha part. Did you just refer to me as white devil? LEAVE THAT PART OUT FROM NOW ON
S H I K A K A
They carry 1 silver skull cross and 1 tiger tooth amulet.
Achievements:(13 total)
Areas explored: 583 (16.1% of island)
HP Healed: 145
Trading Points: 5
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 19
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 793; last kill: tiger
Animals: 793
Shamans: 0
Traders: 0
Natives killed: 3; last kill: Chromemagnum
Raktam: 0
Dalpok: 0
Wiksik: 1
Rakmogak: 2
Outsiders killed: 18; last kill: Jean Lafitte
Derby: 3
Durham: 5
York: 9
Shipwreck: 1
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NPC kills (detailed): |
Name | Kills |
large stag | 129 |
monkey | 127 |
small deer | 93 |
large deer | 91 |
wild boar | 72 |
parrot | 66 |
tiger | 54 |
elephant | 49 |
bat | 41 |
shargle | 13 |
silverback | 9 |
giant spider | 9 |
goat | 6 |
zombified monkey | 5 |
rhino | 4 |
zombified parrot | 3 |
zombified small deer | 3 |
ferocious tiger | 3 |
zombified large stag | 3 |
zombified werewolf | 3 |
turtle | 1 |
zombified silverback | 1 |
zombified goat | 1 |
zombified wild boar | 1 |
python | 1 |
zombified bat | 1 |
zombified tiger | 1 |
rogue elephant | 1 |
zombified elephant | 1 |
bear | 1 |
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Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Writing
- Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understoodPirate speech
- You can talk to pirates in their own unique dialect
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Possession
- Be able to possess the bodies of the living
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Clan leadership
- Allows you to start your own clan or help lead one
Sixth sense
- Sense presence of and hear spirits
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
Basic Blowpipe Use
- Enables you to use a blowpipe more efficiently
Blowpipe training
- Gain 20% on blowpipe accuracyAdvanced blowpipe training
- Gain another 20% on blowpipe accuracy
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