Been on the island since 2016-07-17
Died: 38 times (last time was 2023-09-06 06:38 at the hands of anaalipunktio, killed by a knife)
Class: Settler (outsider)
Primary Clan: Shartak Deforestation Movement
Secondary Clans: Trip The Light Fantastic and Responsible drinkers
Richard "Dick" Halloran is a powerful clairvoyant and head chef at the Overlook Hotel in Durham. His psychic talents allow him to see and hear things that most people cannot. Otherworldly things. He's an amiable fellow, kind to everyone he meets. You feel at ease the moment he speaks your name and shakes your hand. He has a kind face and you instantly want to trust him, even though you just met. It's strange. And a little creepy.
Don't swing any axes around him. For some reason they make him jumpy.
They carry 1 silver skull cross.
Areas explored: 682 (18.8% of island)
HP Healed: 2143
Trading Points: 83
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 14; last kill: large stag
Natives killed: 0
Outsiders killed: 0
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Faith - Belief in the spirits of the ancestors increase charm effects.
Agriculture - Gives you a better chance of getting things to grow
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Animal affinity - Lessens the chance of animals attacking
Scavenging - Assists in finding things within certain areas
This character has indicated they have peaceful intentions and would prefer not to be killed.
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