Been on the island since 2012-03-17
Died: 6 times (last time was 2014-02-22 13:19 at the hands of Andramelech, killed by a machete)
Class: Cannibal (native)
Primary Clan: None chosen
Description: From afar this creature look like a normal native man... but when approached you see the creature for what it really is. This being is an undead abomination and with its Ancient bone necklace, Ancient clothing and bone club, you realize that this is one of the Native Ancestors that has come back from the dead to return the land to their rightful owners. The bodies of the dead natives have risen for one reason only... and that reason is to kill all outsiders whom seek to take the island from the natives.
Extra Info: The Ancestral Corpse of Chk'naral may be hostile to any outsiders and also may be extremely violent looking... but will not attack any other Natives unless provoked. This creature usually does not speak and if it does it does so in a hostile fashion. For the most part the creature only truly speaks to Shamans (He often seeks out Necromancers). If you are not undead and not a Shaman (or anything with Necromantic energies) it will only speak to you in a hissing, or growling tone and limited words.
The Story of the Dead-
Reawakening: The air was still and cold and the corpse of Chk'naral was in slumber beneath the town of Rakmogok. Without warning, a new life was given and Chk'naral's eyes opened revealing milky white eyes. The corpse rose from its underground burial place and clawed at the dirt that surrounded it. As the corpse reached out of the ground, it grasped a growing plant and pulled itself out of the ground. The dead corpse knew only one thing... and nothing would stop it from accomplishing this for it was dead. It knew it had to kill... to kill the outsider invaders and return this land to the natives. The corpse roams the Island of Rakmogok and looks for any outsiders brave enough to venture to the island of the cannibals.
Reclaiming and Purging: As the dead corpse of Chk'naral walked from hut to hut in search of outsiders, the corpse was spotted by a single outsider whom was then frightened by the appearance of a walking corpse. The outsider then proceeded to attack the corpse out of sheer fright but then flees for his life and runs out of the hut in a panic. When the outsider was panicking he miss stepped and fell to the ground with a thud. The Ancestral Corpse then grabbed the outsider with its cold stiffened fingers and grasped it's prey. The outsider, now screaming, was horrified and squirmed and screamed to no effect. As the corpse proceeded to grab its bone ancient bone club, it proceeded to beat the outsider to death. The corpse hissed one word; "Die". The screaming of the outsider was the last thing heard from the outsider before he died a painful death.
After the Ancestral Corpse realized the body was dead and void of life it continued to look for other outsiders who dared trespass on this sacred island of his people. As he entered the Rakmogaki Weapons Hut it spotted a native of the island and continued inside. The Native quickly moved to the other side of the hut in fear of the walking corpse. The corpse then looked at the native with its own milky white eyes. The native, now seemingly unfearful attacked the rotting abomination until the animated body fell to the ground. The native thought it was victorious until the corpse raised itself back up and proceeded to walk towards the native. The native, now terrified, froze and remained motionless. The corpse only said one thing to the native. "Traitor.... DIE!" the corpse hissed just before it lifted its sickly arm and used its bone club to repeatedly hit the native in the skull. The first blow created a cracking sound which indicated his skull was now shattered leaving the native unconscious and un-moving. The corpse then continued to bash at the traitors skull until the head of it's victim was smashed and unrecognizable. The corpse, now realizing it had taken the life of its prey, continued out of the hut and proceeded to search for traitors and outsiders.
Areas explored: 0 (0.0% of island)
HP Healed: 0
Trading Points: 3
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 ( own kills)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 0
Heads Collected: 0
Fruit Juiced: 0
Successful Possessions: 0
Tracks Found: 0
Fires Started: 0
Fires Extinguished: 0
Items Buried: 0
Items Found: 135
Jungle Chopped: 90
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 0 (added 2014-07-14)
NPC kills: 7; last kill: monkey
Natives killed: 2; last kill: zoos
Outsiders killed: 1; last kill: jhon marstin
|NPC kills (detailed):|
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
This character has been idle since 2014-02-20.
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