Home: Dalpok
Been on the island since 2010-08-19
Died: 55 times (last time was 2013-11-04 17:35, killed by a  werewolf)
Level: 22
Class: Warrior (native)
Primary Clan: Crew of the Disco Volant
Underworld: https://underworld.shartak.com/?id=21122
Deadzone: http://shartak.aphlor.org/deadzone/view/21122
Description:
Dalpok does not deserve peace, it has not earned its right among the great towns of our island.
My brothers and Sisters will bleed.
Currently killing roaming Shaman after growing tired of the pitiful resistance in Dalpok.
They carry 2 skulls.
Achievements:(15 total) 
  
 
Areas explored: 520 (14.3% of island) 
HP Healed: 23 
Trading Points: 11 
Spirits Exorcised: 0 (not a shaman) 
Wailing Damage: 0 
Ritual Feasts: 0 (not a cannibal) 
Mentioned in 0 profile 
 
The following extended statistics are since 1st Jan 2011. 
 
Alcohol Brewed: 0 
Alcohol Drunk: 2 
Heads Collected: 10 
Fruit Juiced: 0 
Successful Possessions: 0 
Tracks Found: 12 
Fires Started: 0 
Fires Extinguished: 0 
Items Buried: 0 
Items Found: 352 
Jungle Chopped: 46 
Parrots Tamed: 0 (not a pirate) 
Monkeys Tamed: 0 (not a pirate) 
Signposts Built: 0 
Signposts Smashed: 0 
Treasures Found: 0 (added 2014-07-14) 
 
NPC kills: 82; last kill: werewolf 
 Animals: 60 
 Shamans: 22 
 Traders: 0 
Natives killed: 14; last kill: Death's Pale Horse 
 Raktam: 1 
 Dalpok: 10 
 Wiksik: 1 
 Rakmogak: 2 
Outsiders killed: 20; last kill: mexkrax 
 Derby: 1 
 Durham: 7 
 York: 2 
 Shipwreck: 10 
 | 
| NPC kills (detailed): |  
| Name | Kills |  
| Shubar | 21 |  
| zombified bat | 10 |  
| zombified monkey | 9 |  
| bat | 5 |  
| large stag | 5 |  
| monkey | 5 |  
| parrot | 4 |  
| tiger | 3 |  
| ferocious tiger | 3 |  
| shargle | 3 |  
| wild boar | 2 |  
| small deer | 2 |  
| large deer | 2 |  
| elephant | 2 |  
| Xaltam | 1 |  
| werewolf | 1 |  
| zombified elephant | 1 |  
| turtle | 1 |  
| guard dog | 1 |  
| aggressive large stag | 1 |  
 
 | 
Skills:Close quarter combat
 - Gain 10% to hit with melee attacksAdvanced close quarter combat
 - Gain 15% to hit with melee attacksBalanced Stance
 - Sometimes turn a miss into a glancing blow. 
Headhunting
 - Take the heads of your victims as trophies or signpost decoration 
 
 
Body building
 - Increases melee damageStamina
 - Increases max HP by 20 
 
Ghostly whisper
 - Allows spirits to communicateHaunting scream
 - Attract other spirits and scare the living 
 
Exploration
 - Helps you remember some of the places you've beenCartography
 - Stops you forgetting where you've visited 
Trekking
 - Faster movement through the jungle 
Swimming
 - Faster movement through water 
Survival - Firecraft
 - Knowledge of how to create, control and use fires 
 
Basic tracking
 - With some difficulty, you can track animals and people 
Clan leadership
 - Allows you to start your own clan or help lead one 
Sixth sense
 - Sense presence of and hear spirits 
Haggling
 - Be able to obtain slightly better prices from some traders 
Outsider knowledge
 - Natives gain basic outsider knowledge 
Triage
 - Be able to tell who is most injured 
Basic Blowpipe Use
 - Enables you to use a blowpipe more efficiently 
Blowpipe training
 - Gain 20% on blowpipe accuracyAdvanced blowpipe training
 - Gain another 20% on blowpipe accuracy 
 
This character has been idle since 2013-11-04.
 
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