Been on the island since 2008-10-19
Died: 94 times (last time was 2015-08-15 18:35 at the hands of Dagger Dan Scavvy, killed by a dagger)
Class: Soldier (outsider)
Primary Clan: None chosen
Before you stands Neil Armstrong, the first white man to walk on the moon. Many earth-men have walked on the moon before him but they weren't white so he's kind of a big deal to the other guys down at the lodge. He got to the moon in a sky-chair. When he left the moon he didn't clean up his campsite worth a shit and he brought home with him the misguided notion that the moon now belonged to him. Don't bother trying to reason with him. He's sure it's his moon now.
FYI: He's probably quite sure he's exploring the furthest reaches of outerspace during any given encounter. You see, he's developed a bit of dietary bias for the island's potent local fungi.
So good luck with all that! Here's Neil.
They carry 1 rabbit foot charm and 1 tricorn hat.
Areas explored: 1850 (51.0% of island)
HP Healed: 527
Trading Points: 95
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 18
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 64; last kill: small deer
Natives killed: 45; last kill: Vandaxxan
Outsiders killed: 16; last kill: Thomas Covenant
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Digging - Can dig deep holes.
Agriculture - Gives you a better chance of getting things to grow
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Firearms training - Gain 20% on firearms attacks
Advanced firearms training - Gain another 20% on firearms attacks
This character has been idle since 2018-08-17.
Cookies are in use on this site! Essential ones allow you to login. Google Analytics cookies allow us to monitor how you use the site. Other cookies are for adverts and Facebook social features (eg Like and Login)