Home: Rakmogak
Been on the island since 2008-08-14
Died: 59 times (last time was 2025-10-31 17:59 at the hands of Andramelech, killed by some cat-o-nine tails)
Level: 32
Class: Cannibal (native)
Primary Clan: Science Club
Underworld: https://underworld.shartak.com/?id=15874
Deadzone: http://shartak.aphlor.org/deadzone/view/15874
Description:
*Turned peaceful, now only does research for the betterment of all mankind*
They carry 2 skulls.
Achievements:(29 total)
Areas explored: 1471 (40.5% of island)
HP Healed: 367
Trading Points: 462
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 208
Ritual Feasts: 303 (303 own kills)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 0
Alcohol Drunk: 9
Heads Collected: 3
Fruit Juiced: 31
Successful Possessions: 0
Tracks Found: 7
Fires Started: 9
Fires Extinguished: 0
Items Buried: 2
Items Found: 824
Jungle Chopped: 1586
Parrots Tamed: 0 (not a pirate)
Monkeys Tamed: 0 (not a pirate)
Signposts Built: 0
Signposts Smashed: 0
Treasures Found: 14 (added 2014-07-14)
NPC kills: 609; last kill: parrot
Animals: 609
Shamans: 0
Traders: 0
Natives killed: 11; last kill: Andramelech
Raktam: 4
Dalpok: 0
Wiksik: 2
Rakmogak: 5
Outsiders killed: 103; last kill: Kaelani
Derby: 67
Durham: 5
York: 15
Shipwreck: 16
|
| NPC kills (detailed): |
| Name | Kills |
| zombified songbird | 112 |
| bat | 65 |
| rat | 61 |
| monkey | 50 |
| large stag | 42 |
| parrot | 41 |
| wild boar | 40 |
| large deer | 32 |
| elephant | 31 |
| small deer | 29 |
| songbird | 26 |
| tiger | 21 |
| zombified mummy | 16 |
| turtle | 11 |
| silverback | 8 |
| alligator | 5 |
| guard dog | 5 |
| giant spider | 4 |
| Easter Bunny | 3 |
| zombified large deer | 2 |
| rhino | 2 |
| werewolf | 1 |
| bear | 1 |
| goat | 1 |
|
Skills:Basic language
- Understand the smaller words of foreign languagesAdvanced language
- Better understanding of foreign languagesExpert language
- Full comprehension of foreign languagesForeign Speech
- Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat
- Gain 10% to hit with melee attacksAdvanced close quarter combat
- Gain 15% to hit with melee attacksBalanced Stance
- Sometimes turn a miss into a glancing blow.
Headhunting
- Take the heads of your victims as trophies or signpost decoration
Body building
- Increases melee damageStamina
- Increases max HP by 20Ritual Feasting
- Feast on your defeated enemy and steal their powerRitual Gluttony
- Feasting can now fill most of your needs from a single body
Ghostly whisper
- Allows spirits to communicateHaunting scream
- Attract other spirits and scare the livingShocking shriek
- Scare nearby living playersBanshee wail
- Frighten living players further away
Haunting
- Allows spirits to track down and haunt their last killer.
Exploration
- Helps you remember some of the places you've beenCartography
- Stops you forgetting where you've visited
Trekking
- Faster movement through the jungle
Swimming
- Faster movement through water
Survival - Firecraft
- Knowledge of how to create, control and use fires
Basic tracking
- With some difficulty, you can track animals and peopleAdvanced tracking
- You can track animals and people who were here recentlyExpert tracking
- You can track animals and people who were here several days ago.Tracking mastery
- Tracking animals and people is nearly effortless
Haggling
- Be able to obtain slightly better prices from some traders
Digging
- Can dig deep holes.
Faith
- Belief in the spirits of the ancestors increase charm effects.
Outsider knowledge
- Natives gain basic outsider knowledge
Triage
- Be able to tell who is most injuredNatural medicine
- Heal 10 HP with healing herbs
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