Home: York
Been on the island since 2008-05-27
Died: 110 times (last time was 2013-04-29 22:17 at the hands of CraigDotRawR, killed by a machete)
Level: 41
Class: Scientist (outsider)
Primary Clan: Pwotters
Secondary Clan: Botheringham FC Supporters' Club
Underworld: https://underworld.shartak.com/?id=14937
Deadzone: http://shartak.aphlor.org/deadzone/view/14937
Description:
You see nothing special.
They carry 2 tiger tooth amulets, 1 pink-and-purple scarf, 2 parrot feather charms, 1 tricorn hat, 6 monkey claw charms and 1 silver skull cross.
| Achievements:(45 total) 
           Areas explored: 5071 (139.8% of island)
 HP Healed: 11422
 Trading Points: 313
 Spirits Exorcised: 0 (not a shaman)
 Wailing Damage: 28
 Ritual Feasts: 0 (not a cannibal)
 Mentioned in 0 profile
 
 The following extended statistics are since 1st Jan 2011.
 
 Alcohol Brewed: 23
 Alcohol Drunk: 35
 Heads Collected: 0
 Fruit Juiced: 321
 Successful Possessions: 0
 Tracks Found: 0
 Fires Started: 0
 Fires Extinguished: 0
 Items Buried: 0
 Items Found: 3011
 Jungle Chopped: 7
 Parrots Tamed: 0 (not a pirate)
 Monkeys Tamed: 0 (not a pirate)
 Signposts Built: 0
 Signposts Smashed: 0
 Treasures Found: 0 (added 2014-07-14)
 
 NPC kills: 1537; last kill: tiger
 Animals: 1537
 Shamans: 0
 Traders: 0
 Natives killed: 11; last kill: Ur-Zakunrun
 Raktam: 1
 Dalpok: 4
 Wiksik: 2
 Rakmogak: 4
 Outsiders killed: 5; last kill: Sam Bellamy
 Derby: 1
 Durham: 0
 York: 1
 Shipwreck: 3
 
 | 
| NPC kills (detailed): |  | Name | Kills |  | monkey | 249 |  | bat | 241 |  | large stag | 160 |  | parrot | 148 |  | tiger | 133 |  | wild boar | 117 |  | large deer | 110 |  | small deer | 105 |  | rat | 91 |  | elephant | 63 |  | turtle | 25 |  | silverback | 15 |  | shargle | 13 |  | bear | 12 |  | giant spider | 10 |  | alligator | 10 |  | zombified bat | 9 |  | rhino | 8 |  | ferocious tiger | 6 |  | goat | 4 |  | hungry alligator | 1 |  | songbird | 1 |  | zombified parrot | 1 |  | zombified small deer | 1 |  | zombified tiger | 1 |  | zombified elephant | 1 |  | ferocious shargle | 1 |  | zombified monkey | 1 |  | 
Skills:- Basic language- Understand the smaller words of foreign languages- Advanced language- Better understanding of foreign languages- Expert language- Full comprehension of foreign languages- Foreign Writing- Not only can you understand foreign languages, you can also write it well enough to be understood
 - Foreign Speech- Not only can you understand foreign languages, you can also speak it well enough to be understood- Pirate speech- You can talk to pirates in their own unique dialect
 
 
 
 
- Close quarter combat- Gain 10% to hit with melee attacks- Advanced close quarter combat- Gain 15% to hit with melee attacks- Balanced Stance- Sometimes turn a miss into a glancing blow.
 
 
- Body building- Increases melee damage- Stamina- Increases max HP by 20
 
- Ghostly whisper- Allows spirits to communicate- Haunting scream- Attract other spirits and scare the living- Shocking shriek- Scare nearby living players- Banshee wail- Frighten living players further away
 - Possession- Be able to possess the bodies of the living- Forceful possession- Sometimes a stronger presence is needed to be able to possess the living
 
 - Haunting- Allows spirits to track down and haunt their last killer.
 
 
 
- Exploration- Helps you remember some of the places you've been- Cartography- Stops you forgetting where you've visited
 - Trekking- Faster movement through the jungle
 - Swimming- Faster movement through water
 - Survival - Firecraft- Knowledge of how to create, control and use fires
 
- Basic tracking- With some difficulty, you can track animals and people- Advanced tracking- You can track animals and people who were here recently- Expert tracking- You can track animals and people who were here several days ago.- Tracking mastery- Tracking animals and people is nearly effortless
 
 
 
- Clan leadership- Allows you to start your own clan or help lead one
- Sixth sense- Sense presence of and hear spirits- Psychic recognition- Lets you recognise active spirits
 
- Haggling- Be able to obtain slightly better prices from some traders
- Digging- Can dig deep holes.
- Faith- Belief in the spirits of the ancestors increase charm effects.
- Agriculture- Gives you a better chance of getting things to grow
- Native knowledge- Outsiders gain basic native knowledge
- Triage- Be able to tell who is most injured- First aid- Heal 10 HP with a first aid kit- Emergency First Aid- Slowly heal yourself with whatever is around- Field Surgery- Skilled at healing, even in the middle of nowhere.
 
 
 - Advanced Triage- Be able to see who is injured
 
- Brewing- Increased chance of creating something drinkable
This character has been idle since 2015-07-06.
 
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