Been on the island since 2008-02-21
Died: 61 times (last time was 2010-06-08 21:05)
Class: Shaman (native)
Primary Clan: Kraken Healers
Secondary Clan: I hate people
A former admiral in the Alliance Navy, Akbar appeared on Shartak unexpectedly. After swimming in the sea he noticed several humanoids ruthlessly attacking a giant squid. He immediately recognized this animal's importance in his own races history, and has dedicated his life to the study and conservation of these remarkable creatures.
They carry 2 parrot feather charms.
Areas explored: 5164 (142.3% of island)
HP Healed: 3197
Trading Points: 183
Spirits Exorcised: 19
Wailing Damage: 440
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 588; last kill: monkey
Natives killed: 0
Outsiders killed: 25; last kill: VirginDog
|NPC kills (detailed):|
|zombified wild boar||3|
|zombified small deer||1|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Seance - Holding a seance can identify passive spirits
Exorcism - Exorcise spirits from areas
Spirit Summoning - Be able to summon spirits from the surrounding area
Malevolence - Torment spirits causing them to become aggressive
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Faith - Belief in the spirits of the ancestors increase charm effects.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2010-06-10.
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