Home: the shipwreck
Been on the island since 2007-09-14
Died: 80 times (last time was 2012-11-23 10:01 at the hands of Kubwa Mtu, killed by a heavy sword)
Class: Pirate (outsider)
Primary Clan: THE MISFITS
Secondary Clans: Drunk on Manhattans and Durham Institute for Combative Knuckles
Quite sophisticated for a pirate...however he still won't tuck his shirt in.
Very peaceful, unless he sees someone doing something they shouldn't.
If you cross him, he'll make you into a pirate.
That is to say, he'll spit in your eye and kick you in the shin. You'll soon be hopping around with one eye going Arghhh arrghh
They carry 1 monkey claw charm, 1 rabbit foot charm and 1 silver skull cross.
Areas explored: 1810 (49.9% of island)
HP Healed: 4630
Trading Points: 1602
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 6
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 159; last kill: Jakota
Natives killed: 75; last kill: Ryan Coyle
Outsiders killed: 36; last kill: pirate eater
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Lead Belly - You've drunk enough to be immune to the poisonous effect of most fungi.
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Possession - Be able to possess the bodies of the living
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Faith - Belief in the spirits of the ancestors increase charm effects.
Agriculture - Gives you a better chance of getting things to grow
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Plundering - Improve the odds of finding items in foreign camps
Animal Trainer - You can tame a parrot or monkey enough to keep you company as you roam the island.
Basic Pistol Training - Gain 15% on pistol attacks
Advanced Pistol Training - Gain 15% on pistol attacks
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2013-01-01.
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