Been on the island since 2007-03-10
Died: 74 times (last time was 2010-04-29 16:42)
Class: Warrior (native)
Primary Clan: Lonely Hunters
Secondary Clan: Wicksick Chopper Club
"Hello. My name is Skull Face and I'm a Wicksick Headhunter. Would you like to see my chopper?"
Skull Face is a lean, brown-skinned savage with dung-spiked hair. He carries a machete named 'Logic', a blowgun named 'Reason' and an animal-skin satchel full of sacred weed. His face is decorated with black and white facepaint to take on the appearance of a skull.
Skull Face is a Wicksick Headhunter who likes outsider trophies. He also enjoys teaching allegorical stories to the native village children - current favourites are 'Moby Squid', 'The York Bloodbath', 'Massacre Of The White Maggots' and the nursery rhyme 'Filthy Pirates Die Like Dogs'.
When Skull Face needs a break from hacking outsiders to death he relaxes by doing a spot of fishing. He is a Kraken Hunter, one of the brave fools who pursue the fearsome giant squid that live in the deep waters around Shartak.
On the 4th of December 2007 Skull Face celebrated his 100th officially-recorded outsider kill. The ugly head of Warboss Brakzul now occupies a prominent spot in Skull Face's shrunken head collection.
Skull Face is currently working on a new drum-and-voice composition entitled 'Dead Durham Dub' in memory of the 2008 Spring X-Games. He won that particular contest with 25 heads taken over a period of 34 days. Ask him and he'll show you the trophy. The dents? Outsider heads can be quite thick...
The Trophy Cabinet - http://www.philosoph.us/misc/shartak/underworld/?id=8966
DoomGuy91 says "Why do you want to kill me?"
Skull Face says "You have a nice shiny white head :)"
DoomGuy91 says "You natives are monsters, attacking random people."
Skull Face says "I'm a headhunter. I collect heads. I'm a product of my environment."
They carry 1 parrot feather charm, 1 rabbit foot charm, 1 monkey claw charm, 34 skulls, 5 pairs of gold hoop earrings, 1 Spring X-Game I Cup and 1 silver skull cross.
Web page: http://wiki.shartak.com/index.php/User:Skull_Face
Areas explored: 3197 (88.1% of island)
HP Healed: 1022
Trading Points: 1477
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 1717
Ritual Feasts: 0 (not a cannibal)
Mentioned in 1 profile
This user does not have extended statistics enabled.
NPC kills: 276; last kill: wild boar
Natives killed: 7; last kill: The Great Khali
Outsiders killed: 309; last kill: Johnny the Hedgehog
|NPC kills (detailed):|
|fully-grown giant squid||1|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
Blowpipe training - Gain 20% on blowpipe accuracy
Advanced blowpipe training - Gain another 20% on blowpipe accuracy
This character has been idle since 2010-05-07.
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