Alkanet

Alkanet

Home: Wiksik
Been on the island since 2007-01-07
Died: 100 times (last time was 2009-01-27 19:35)
Level: 30
Class: Shaman (native)
Primary Clan: None chosen
Underworld: http://www.philosoph.us/misc/shartak/underworld/?id=7705

Description:

You see nothing special.


They carry 1 skull and 1 silver skull cross.

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Achievements:(13 total)
Old One Tiger Hunter - Bronze Large deer Hunter - Bronze Large stag Hunter - Bronze Small deer Hunter - Bronze
Areas explored: 1100 (30.3% of island)
HP Healed: 15
Trading Points: 0
Spirits Exorcised: 0
Wailing Damage: 108
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile

This user does not have extended statistics enabled.

NPC kills: 292; last kill: large stag
 Animals: 292
 Shamans: 0
 Traders: 0
Natives killed: 1; last kill: boarder 18
 Raktam: 0
 Dalpok: 0
 Wiksik: 1
 Rakmogak: 0
Outsiders killed: 31; last kill: Verstigov
 Derby: 11
 Durham: 7
 York: 3
 Shipwreck: 10
NPC kills (detailed):
NameKills
tiger54
wild boar46
monkey41
large stag34
large deer31
small deer29
elephant23
parrot21
alligator5
turtle4
bat3
zombified large deer1

Skills:
  • Basic language

    - Understand the smaller words of foreign languages
  • Close quarter combat

    - Gain 10% to hit with melee attacks
    • Advanced close quarter combat

      - Gain 15% to hit with melee attacks
      • Balanced Stance

        - Sometimes turn a miss into a glancing blow.
      • Headhunting

        - Take the heads of your victims as trophies or signpost decoration
  • Body building

    - Increases melee damage
    • Stamina

      - Increases max HP by 20
  • Ghostly whisper

    - Allows spirits to communicate
    • Haunting scream

      - Attract other spirits and scare the living
      • Shocking shriek

        - Scare nearby living players
        • Banshee wail

          - Frighten living players further away
        • Possession

          - Be able to possess the bodies of the living
          • Forceful possession

            - Sometimes a stronger presence is needed to be able to possess the living
  • Exploration

    - Helps you remember some of the places you've been
    • Cartography

      - Stops you forgetting where you've visited
    • Trekking

      - Faster movement through the jungle
    • Swimming

      - Faster movement through water
  • Basic tracking

    - With some difficulty, you can track animals and people
    • Advanced tracking

      - You can track animals and people who were here recently
  • Sixth sense

    - Sense presence of and hear spirits
    • Psychic recognition

      - Lets you recognise active spirits
      • Seance

        - Holding a seance can identify passive spirits
      • Exorcism

        - Exorcise spirits from areas
      • Spirit Summoning

        - Be able to summon spirits from the surrounding area
      • Malevolence

        - Torment spirits causing them to become aggressive
  • Haggling

    - Be able to obtain slightly better prices from some traders
  • Outsider knowledge

    - Natives gain basic outsider knowledge
  • Triage

    - Be able to tell who is most injured
    • Natural medicine

      - Heal 10 HP with healing herbs
  • Basic Blowpipe Use

    - Enables you to use a blowpipe more efficiently

This character has been idle since 2009-02-20.

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