Frodor

Home: Dalpok
Been on the island since 2007-01-03
Died: 147 times (last time was 2009-04-20 16:50 at the hands of Witch of Endor, killed by a machete)
Level: 34
Class: Warrior (native)
Primary Clan: None chosen
Underworld: http://www.philosoph.us/misc/shartak/underworld/?id=7616

Description:

He carries a gold ring around his neck, on a chain. There are cryptic symbols covering the ring.


They carry 2 silver skull crosses.

Real name: Frodor

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Achievements:
Old One
Areas explored: 1831 (50.5% of island)
HP Healed: 362
Trading Points: 127
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 978
Ritual Feasts: 0 (not a cannibal)

NPC kills: 190; last kill: small deer
 Animals: 190
 Shamen: 0
 Traders: 0
Natives killed: 15; last kill: Malicious Intent
 Raktam: 3
 Dalpok: 2
 Wiksik: 10
 Rakmogak: 0
Outsiders killed: 109; last kill: Bahl
 Derby: 14
 Durham: 12
 York: 24
 Shipwreck: 59
NPC kills (detailed):
NameKills
rat36
wild boar28
tiger22
monkey21
parrot20
large stag13
large deer12
small deer11
elephant10
alligator7
bat3
bear2
shargle2
Easter Bunny1
zombified parrot1
zombified wild boar1

Skills:
  • Basic language

    - Understand the smaller words of foreign languages
    • Advanced language

      - Better understanding of foreign languages
      • Expert language

        - Full comprehension of foreign languages
        • Foreign Writing

          - Not only can you understand foreign languages, you can also write it well enough to be understood
        • Foreign Speech

          - Not only can you understand foreign languages, you can also speak it well enough to be understood
  • Close quarter combat

    - Gain 10% to hit with melee attacks
    • Advanced close quarter combat

      - Gain 15% to hit with melee attacks
      • Balanced Stance

        - Sometimes turn a miss into a glancing blow.
      • Headhunting

        - Take the heads of your victims as trophies or signpost decoration
  • Body building

    - Increases melee damage
    • Stamina

      - Increases max HP by 20
  • Ghostly whisper

    - Allows spirits to communicate
    • Haunting scream

      - Attract other spirits and scare the living
      • Shocking shriek

        - Scare nearby living players
        • Banshee wail

          - Frighten living players further away
        • Possession

          - Be able to possess the bodies of the living
          • Forceful possession

            - Sometimes a stronger presence is needed to be able to possess the living
  • Exploration

    - Helps you remember some of the places you've been
    • Cartography

      - Stops you forgetting where you've visited
    • Trekking

      - Faster movement through the jungle
    • Swimming

      - Faster movement through water
  • Basic tracking

    - With some difficulty, you can track animals and people
    • Advanced tracking

      - You can track animals and people who were here recently
      • Expert tracking

        - You can track animals and people who were here several days ago.
  • Sixth sense

    - Sense presence of and hear spirits
    • Psychic recognition

      - Lets you recognise active spirits
  • Haggling

    - Be able to obtain slightly better prices from some traders
  • Digging

    - Can dig deep holes.
  • Outsider knowledge

    - Natives gain basic outsider knowledge
  • Triage

    - Be able to tell who is most injured
    • Natural medicine

      - Heal 10 HP with healing herbs
  • Basic Blowpipe Use

    - Enables you to use a blowpipe more efficiently
  • Blowpipe training

    - Gain 20% on blowpipe accuracy
    • Advanced blowpipe training

      - Gain another 20% on blowpipe accuracy

This character has been idle since 2009-04-20.