Been on the island since 2006-11-25
Died: 89 times (last time was 2009-02-03 00:43 at the hands of Killy, killed by a knife)
Class: Villager (native)
Primary Clan: None chosen
Having single-handedly slain the mighty beast of the deep - The Kraken - in an epic, week-long struggle, Bob gave up hunting for a long time, instead opting to explore his homeland to uncover other mystical wonders. Having found very few, he hunts once more. Pirates have irked him once too many times... their kind of Outsider has proven mostly unwelcome to him and his people... "friendly" ones who don't associate with other pirates might be passed by.
They carry 1 parrot feather charm, 1 rabbit foot charm and 24 skulls.
Areas explored: 4784 (131.9% of island)
HP Healed: 2978
Trading Points: 78
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 688
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 1117; last kill: rat
Natives killed: 3; last kill: Yonnua Koponen
Outsiders killed: 51; last kill: Gasher
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Headhunting - Take the heads of your victims as trophies or signpost decoration
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Seance - Holding a seance can identify passive spirits
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
Basic Blowpipe Use - Enables you to use a blowpipe more efficiently
Animal affinity - Lessens the chance of animals attacking
Scavenging - Assists in finding things within certain areas
This character has been idle since 2009-02-28.
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