Been on the island since 2006-11-19
Died: 177 times (last time was 2014-12-13 01:05, killed by a tiger)
Class: Shaman (native)
Primary Clan: The Farmers' Union
Secondary Clan: Science Club
A short man with a confused grin. He carries a gnarled stick, on which he leans heavily.
They carry 1 pair of batwing earrings, 1 parrot feather charm, 1 monkey claw charm, 1 rabbit foot charm, 1 skull, 1 wild boar tusk necklace and 1 silver skull cross.
Areas explored: 4060 (111.9% of island)
HP Healed: 13624
Trading Points: 1042
Spirits Exorcised: 91
Wailing Damage: 24
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
The following extended statistics are since 1st Jan 2011.
Alcohol Brewed: 2
Alcohol Drunk: 14
Heads Collected: 0
Fruit Juiced: 384
Successful Possessions: 16
Tracks Found: 418
Fires Started: 10
Fires Extinguished: 5
Items Buried: 224
Items Found: 3075
Jungle Chopped: 12357
Parrots Tamed: 0 (not a pirate)
Signposts Built: 12
Signposts Smashed: 23
Treasures Found: 0 (added 2014-07-14)
NPC kills: 0
Natives killed: 0
Outsiders killed: 1
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Foreign Writing - Not only can you understand foreign languages, you can also write it well enough to be understood
Foreign Speech - Not only can you understand foreign languages, you can also speak it well enough to be understood
Pirate speech - You can talk to pirates in their own unique dialect
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Banshee wail - Frighten living players further away
Possession - Be able to possess the bodies of the living
Forceful possession - Sometimes a stronger presence is needed to be able to possess the living
Haunting - Allows spirits to track down and haunt their last killer.
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Survival - Firecraft - Knowledge of how to create, control and use fires
Basic tracking - With some difficulty, you can track animals and people
Advanced tracking - You can track animals and people who were here recently
Expert tracking - You can track animals and people who were here several days ago.
Tracking mastery - Tracking animals and people is nearly effortless
Clan leadership - Allows you to start your own clan or help lead one
Sixth sense - Sense presence of and hear spirits
Psychic recognition - Lets you recognise active spirits
Seance - Holding a seance can identify passive spirits
Exorcism - Exorcise spirits from areas
Spirit Summoning - Be able to summon spirits from the surrounding area
Malevolence - Torment spirits causing them to become aggressive
Haggling - Be able to obtain slightly better prices from some traders
Digging - Can dig deep holes.
Faith - Belief in the spirits of the ancestors increase charm effects.
Agriculture - Gives you a better chance of getting things to grow
Outsider knowledge - Natives gain basic outsider knowledge
Triage - Be able to tell who is most injured
Natural medicine - Heal 10 HP with healing herbs
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2014-12-25.
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