Been on the island since 2006-02-12
Died: 17 times (last time was 2009-02-28 06:28 at the hands of Darth Maul, killed by a spirit)
Class: Settler (outsider)
Primary Clan: None chosen
Natives, Pirates and Wild Animals all seem to be a bit much for this person.
They now search for some "Healing Herbs" to release the stress.
A rather Unsettled Settler.
Areas explored: 1236 (34.1% of island)
HP Healed: 0
Trading Points: 0
Spirits Exorcised: 0 (not a shaman)
Wailing Damage: 0
Ritual Feasts: 0 (not a cannibal)
Mentioned in 0 profile
This user does not have extended statistics enabled.
NPC kills: 169; last kill: wild boar
Natives killed: 16
Outsiders killed: 0
|NPC kills (detailed):|
Basic language - Understand the smaller words of foreign languages
Advanced language - Better understanding of foreign languages
Expert language - Full comprehension of foreign languages
Close quarter combat - Gain 10% to hit with melee attacks
Advanced close quarter combat - Gain 15% to hit with melee attacks
Balanced Stance - Sometimes turn a miss into a glancing blow.
Body building - Increases melee damage
Stamina - Increases max HP by 20
Ghostly whisper - Allows spirits to communicate
Haunting scream - Attract other spirits and scare the living
Shocking shriek - Scare nearby living players
Exploration - Helps you remember some of the places you've been
Cartography - Stops you forgetting where you've visited
Trekking - Faster movement through the jungle
Swimming - Faster movement through water
Basic tracking - With some difficulty, you can track animals and people
Native knowledge - Outsiders gain basic native knowledge
Triage - Be able to tell who is most injured
First aid - Heal 10 HP with a first aid kit
Animal affinity - Lessens the chance of animals attacking
Scavenging - Assists in finding things within certain areas
This character has indicated they have peaceful intentions and would prefer not to be killed.
This character has been idle since 2009-02-26.
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